mirror of
https://github.com/kataras/iris.git
synced 2025-01-24 19:21:03 +01:00
44 lines
1.7 KiB
Go
44 lines
1.7 KiB
Go
|
// for templates + go-bindata checkout the '_examples\intermediate\view\embedding-templates-into-app' folder.
|
||
|
package main
|
||
|
|
||
|
// First of all, execute: $ go get https://github.com/jteeuwen/go-bindata
|
||
|
// Secondly, execute the command: cd $GOPATH/src/github.com/kataras/iris/_examples/intermediate/serve-embedded-files && go-bindata ./assets/...
|
||
|
|
||
|
import (
|
||
|
"github.com/kataras/iris"
|
||
|
"github.com/kataras/iris/context"
|
||
|
)
|
||
|
|
||
|
func main() {
|
||
|
app := iris.New()
|
||
|
|
||
|
app.Get("/", func(ctx context.Context) {
|
||
|
ctx.HTML("<b> Hi from index</b>")
|
||
|
})
|
||
|
|
||
|
// executing this go-bindata command creates a source file named 'bindata.go' which
|
||
|
// gives you the Asset and AssetNames funcs which we will pass into .StaticAssets
|
||
|
// for more viist: https://github.com/jteeuwen/go-bindata
|
||
|
// Iris gives you a way to integrade these functions to your web app
|
||
|
|
||
|
// For the reason that you may use go-bindata to embed more than your assets,
|
||
|
// you should pass the 'virtual directory path', for example here is the : "./assets"
|
||
|
// and the request path, which these files will be served to,
|
||
|
// you can set as "/assets" or "/static" which resulting on http://localhost:8080/static/*anyfile.*extension
|
||
|
app.StaticEmbedded("/static", "./assets", Asset, AssetNames)
|
||
|
|
||
|
// that's all
|
||
|
// this will serve the ./assets (embedded) files to the /static request path for example the favicon.ico will be served as :
|
||
|
// http://localhost:8080/static/favicon.ico
|
||
|
// Methods: GET and HEAD
|
||
|
|
||
|
app.Run(iris.Addr(":8080"))
|
||
|
}
|
||
|
|
||
|
// Navigate to:
|
||
|
// http://localhost:8080/static/favicon.ico
|
||
|
// http://localhost:8080/static/js/jquery-2.1.1.js
|
||
|
// http://localhost:8080/static/css/bootstrap.min.css
|
||
|
|
||
|
// Now, these files are are stored into inside your executable program, no need to keep it in the same location with your assets folder.
|