add websocket example on README.md

Former-commit-id: 18f44e0c682e189859f437d7c179bb8d3b4882da
This commit is contained in:
Gerasimos (Makis) Maropoulos 2018-08-08 14:45:39 +03:00
parent cc679280ff
commit 01d5578c7f

118
README.md
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@ -482,7 +482,7 @@ type User struct {
Age uint8 `json:"age" validate:"gte=0,lte=130"`
Email string `json:"email" validate:"required,email"`
FavouriteColor string `json:"favColor" validate:"hexcolor|rgb|rgba"`
Addresses []*Address `json:"addresses" validate:"required,dive,required"` // a person can have a home and cottage...
Addresses []*Address `json:"addresses" validate:"required,dive,required"`
}
// Address houses a users address information.
@ -511,7 +511,8 @@ func main() {
// Handle error.
}
// Returns InvalidValidationError for bad validation input, nil or ValidationErrors ( []FieldError )
// Returns InvalidValidationError for bad validation input,
// nil or ValidationErrors ( []FieldError )
err := validate.Struct(user)
if err != nil {
@ -529,8 +530,8 @@ func main() {
fmt.Println()
fmt.Println(err.Namespace())
fmt.Println(err.Field())
fmt.Println(err.StructNamespace()) // Can differ when a custom TagNameFunc is registered or.
fmt.Println(err.StructField()) // By passing alt name to ReportError like below.
fmt.Println(err.StructNamespace())
fmt.Println(err.StructField())
fmt.Println(err.Tag())
fmt.Println(err.ActualTag())
fmt.Println(err.Kind())
@ -575,6 +576,115 @@ func UserStructLevelValidation(sl validator.StructLevel) {
}
```
### Websockets
```go
package main
import (
"fmt"
"github.com/kataras/iris"
"github.com/kataras/iris/websocket"
)
func main() {
app := iris.New()
app.Get("/", func(ctx iris.Context) {
ctx.ServeFile("websockets.html", false) // second parameter: enable gzip?
})
setupWebsocket(app)
// x2
// http://localhost:8080
// http://localhost:8080
// write something, press submit, see the result.
app.Run(iris.Addr(":8080"))
}
func setupWebsocket(app *iris.Application) {
// create our echo websocket server
ws := websocket.New(websocket.Config{
ReadBufferSize: 1024,
WriteBufferSize: 1024,
})
ws.OnConnection(handleConnection)
// register the server on an endpoint.
// see the inline javascript code in the websockets.html, this endpoint is used to connect to the server.
app.Get("/echo", ws.Handler())
// serve the javascript built'n client-side library,
// see websockets.html script tags, this path is used.
app.Any("/iris-ws.js",websocket.ClientHandler())
}
func handleConnection(c websocket.Connection) {
// Read events from browser
c.On("chat", func(msg string) {
// Print the message to the console, c.Context() is the iris's http context.
fmt.Printf("%s sent: %s\n", c.Context().RemoteAddr(), msg)
// Write message back to the client message owner with:
// c.Emit("chat", msg)
// Write message to all except this client with:
c.To(websocket.Broadcast).Emit("chat", msg)
})
}
```
**websockets.html**
```html
<!-- the message's input -->
<input id="input" type="text" />
<!-- when clicked then an iris websocket event will be sent to the server, at this example we registered the 'chat' -->
<button onclick="send()">Send</button>
<!-- the messages will be shown here -->
<pre id="output"></pre>
<!-- import the iris client-side library for browser-->
<script src="/iris-ws.js"></script>
<script>
var scheme = document.location.protocol == "https:" ? "wss" : "ws";
var port = document.location.port ? (":" + document.location.port) : "";
// see app.Get("/echo", ws.Handler()) on main.go
var wsURL = scheme + "://" + document.location.hostname + port+"/echo";
var input = document.getElementById("input");
var output = document.getElementById("output");
// Ws comes from the auto-served '/iris-ws.js'
var socket = new Ws(wsURL)
socket.OnConnect(function () {
output.innerHTML += "Status: Connected\n";
});
socket.OnDisconnect(function () {
output.innerHTML += "Status: Disconnected\n";
});
// read events from the server
socket.On("chat", function (msg) {
addMessage(msg);
});
function send() {
addMessage("Me: " + input.value); // write ourselves
socket.Emit("chat", input.value);// send chat event data to the websocket server
input.value = ""; // clear the input
}
function addMessage(msg) {
output.innerHTML += msg + "\n";
}
</script>
```
Navigate to the [_examples/websocket](_examples/websocket) folder for more.
### Cookies
> Are you looking about [http sessions instead?](_examples/sessions)