Merge pull request #826 from jerson/patch-7

Websocket: added OnPing to Connection
Former-commit-id: f480187714186cbba08cd545df6a50f31e2e9bb2
This commit is contained in:
Gerasimos (Makis) Maropoulos 2017-12-02 16:20:10 +02:00 committed by GitHub
commit 988cb2cab6

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@ -131,6 +131,8 @@ type (
// MessageFunc is the second argument to the Emitter's Emit functions.
// A callback which should receives one parameter of type string, int, bool or any valid JSON/Go struct
MessageFunc interface{}
// PingFunc is the callback which fires each ping
PingFunc func()
// Connection is the front-end API that you will use to communicate with the client side
Connection interface {
// Emitter implements EmitMessage & Emit
@ -154,6 +156,8 @@ type (
OnDisconnect(DisconnectFunc)
// OnError registers a callback which fires when this connection occurs an error
OnError(ErrorFunc)
// OnPing registers a callback which fires on each ping
OnPing(PingFunc)
// FireStatusCode can be used to send a custom error message to the connection
//
// It does nothing more than firing the OnError listeners. It doesn't sends anything to the client.
@ -200,6 +204,7 @@ type (
onDisconnectListeners []DisconnectFunc
onRoomLeaveListeners []LeaveRoomFunc
onErrorListeners []ErrorFunc
onPingListeners []PingFunc
onNativeMessageListeners []NativeMessageFunc
onEventListeners map[string][]MessageFunc
// these were maden for performance only
@ -305,6 +310,8 @@ func (c *connection) startPinger() {
// verifies if already disconected
break
}
//fire all OnPing methods
c.fireOnPing()
// try to ping the client, if failed then it disconnects
err := c.write(websocket.PingMessage, []byte{})
if err != nil {
@ -430,6 +437,10 @@ func (c *connection) OnError(cb ErrorFunc) {
c.onErrorListeners = append(c.onErrorListeners, cb)
}
func (c *connection) OnPing(cb PingFunc) {
c.onPingListeners = append(c.onPingListeners, cb)
}
func (c *connection) FireOnError(errorMessage string) {
for _, cb := range c.onErrorListeners {
cb(errorMessage)
@ -492,6 +503,13 @@ func (c *connection) fireOnLeave(roomName string) {
}
}
func (c *connection) fireOnPing() {
// fire the onPingListeners
for i := range c.onPingListeners {
c.onPingListeners[i]()
}
}
func (c *connection) Disconnect() error {
return c.server.Disconnect(c.ID())
}