Fixed fireOnLeave when connection is already closed

Former-commit-id: 664afda8f052b9c7596f82d66cc4faeb6e09148d
This commit is contained in:
Gerson Alexander Pardo Gamez 2017-10-11 12:34:01 -05:00 committed by GitHub
parent 501c9d18d9
commit 9da7bdb27d

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@ -477,6 +477,10 @@ func (c *connection) OnLeave(roomLeaveCb LeaveRoomFunc) {
} }
func (c *connection) fireOnLeave(roomName string) { func (c *connection) fireOnLeave(roomName string) {
// check if connection is already closed
if c == nil {
return
}
// fire the onRoomLeaveListeners // fire the onRoomLeaveListeners
for i := range c.onRoomLeaveListeners { for i := range c.onRoomLeaveListeners {
c.onRoomLeaveListeners[i](roomName) c.onRoomLeaveListeners[i](roomName)