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Merge pull request #788 from jerson/patch-3
Websocket: fixed memory leak on startPinger Former-commit-id: 9c4277f6eda39c52c02942e1311ec6fa1ecf8974
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commit
cddce4de5b
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@ -250,7 +250,7 @@ func newConnection(ctx context.Context, s *Server, underlineConn UnderlineConnec
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// write writes a raw websocket message with a specific type to the client
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// used by ping messages and any CloseMessage types.
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func (c *connection) write(websocketMessageType int, data []byte) {
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func (c *connection) write(websocketMessageType int, data []byte) error {
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// for any-case the app tries to write from different goroutines,
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// we must protect them because they're reporting that as bug...
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c.writerMu.Lock()
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@ -266,6 +266,7 @@ func (c *connection) write(websocketMessageType int, data []byte) {
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// if failed then the connection is off, fire the disconnect
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c.Disconnect()
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}
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return err
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}
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// writeDefault is the same as write but the message type is the configured by c.messageType
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@ -305,7 +306,11 @@ func (c *connection) startPinger() {
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// wait for each tick
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<-c.pinger.C
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// try to ping the client, if failed then it disconnects
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c.write(websocket.PingMessage, []byte{})
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err := c.write(websocket.PingMessage, []byte{})
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if err!=nil{
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//must stop to exit the loop and finish the go routine
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break
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}
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}
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}()
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}
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