package iris import ( irisWebsocket "github.com/iris-contrib/websocket" "github.com/kataras/go-websocket" ) // conversionals const ( // All is the string which the Emmiter use to send a message to all All = websocket.All // NotMe is the string which the Emmiter use to send a message to all except this websocket.Connection NotMe = websocket.NotMe // Broadcast is the string which the Emmiter use to send a message to all except this websocket.Connection, same as 'NotMe' Broadcast = websocket.Broadcast ) // Note I keep this code only to no change the front-end API, we could only use the go-websocket and set our custom upgrader type ( // WebsocketServer is the iris websocket server, expose the websocket.Server // the below code is a wrapper and bridge between iris-contrib/websocket and kataras/go-websocket WebsocketServer struct { websocket.Server upgrader irisWebsocket.Upgrader } ) // NewWebsocketServer returns an empty WebsocketServer, nothing special here. func NewWebsocketServer() *WebsocketServer { return &WebsocketServer{} } // Upgrade upgrades the HTTP server connection to the WebSocket protocol. // // The responseHeader is included in the response to the client's upgrade // request. Use the responseHeader to specify cookies (Set-Cookie) and the // application negotiated subprotocol (Sec-Websocket-Protocol). // // If the upgrade fails, then Upgrade replies to the client with an HTTP error // response. func (s *WebsocketServer) Upgrade(ctx *Context) error { return s.upgrader.Upgrade(ctx) } // Handler is the iris Handler to upgrade the request // used inside RegisterRoutes func (s *WebsocketServer) Handler(ctx *Context) { if err := s.Upgrade(ctx); err != nil { if ctx.framework.Config.IsDevelopment { ctx.Log("Websocket error while trying to Upgrade the connection. Trace: %s", err.Error()) } ctx.EmitError(StatusBadRequest) } } // RegisterTo creates the client side source route and the route path Endpoint with the correct Handler // receives the websocket configuration and the iris station func (s *WebsocketServer) RegisterTo(station *Framework, c WebsocketConfiguration) { // Note: s.Server should be initialize on the first OnConnection, which is called before this func when Default websocket server. // When not: when calling this function before OnConnection, when we have more than one websocket server running if s.Server == nil { s.Server = websocket.New() } // is just a conversional type for kataras/go-websocket.Connection s.upgrader = irisWebsocket.Custom(s.Server.HandleConnection, c.ReadBufferSize, c.WriteBufferSize, false) // set the routing for client-side source (javascript) (optional) clientSideLookupName := "iris-websocket-client-side" station.Get(c.Endpoint, s.Handler) // check if client side already exists if station.Lookup(clientSideLookupName) == nil { // serve the client side on domain:port/iris-ws.js station.StaticContent("/iris-ws.js", contentJavascript, websocket.ClientSource)(clientSideLookupName) } s.Server.Set(websocket.Config{ WriteTimeout: c.WriteTimeout, PongTimeout: c.PongTimeout, PingPeriod: c.PingPeriod, MaxMessageSize: c.MaxMessageSize, BinaryMessages: c.BinaryMessages, ReadBufferSize: c.ReadBufferSize, WriteBufferSize: c.WriteBufferSize, }) // run the ws server s.Server.Serve() } // WebsocketConnection is the front-end API that you will use to communicate with the client side type WebsocketConnection interface { websocket.Connection } // OnConnection this is the main event you, as developer, will work with each of the websocket connections func (s *WebsocketServer) OnConnection(connectionListener func(WebsocketConnection)) { if s.Server == nil { // for default webserver this is the time when the websocket server will be init // let's initialize here the ws server, the user/dev is free to change its config before this step. s.Server = websocket.New() // we need that in order to use the Iris' WebsocketConnnection, which // config is empty here because are setted on the RegisterTo // websocket's configuration is optional on New because it doesn't really used before the websocket.Serve } s.Server.OnConnection(func(c websocket.Connection) { connectionListener(c) }) }