iris/_examples/file-server/http2push-embedded-gzipped/bindata.go
2022-06-17 22:03:18 +03:00

582 lines
34 KiB
Go

// Code generated by go-bindata. (@generated) DO NOT EDIT.
// Package main generated by go-bindata.// sources:
// ../http2push/assets/app2/app2app3/css/main.css
// ../http2push/assets/app2/app2app3/dirs/dir1/text.txt
// ../http2push/assets/app2/app2app3/dirs/dir2/text.txt
// ../http2push/assets/app2/app2app3/dirs/text.txt
// ../http2push/assets/app2/app2app3/index.html
// ../http2push/assets/app2/index.html
// ../http2push/assets/app2/mydir/text.txt
// ../http2push/assets/css/main.css
// ../http2push/assets/favicon.ico
// ../http2push/assets/index.html
// ../http2push/assets/js/main.js
package main
import (
"bytes"
"compress/gzip"
"fmt"
"io"
"net/http"
"os"
"path/filepath"
"strings"
"time"
)
func bindataRead(data, name string) ([]byte, error) {
gz, err := gzip.NewReader(strings.NewReader(data))
if err != nil {
return nil, fmt.Errorf("read %q: %v", name, err)
}
var buf bytes.Buffer
_, err = io.Copy(&buf, gz)
clErr := gz.Close()
if err != nil {
return nil, fmt.Errorf("read %q: %v", name, err)
}
if clErr != nil {
return nil, err
}
return buf.Bytes(), nil
}
type asset struct {
bytes []byte
info os.FileInfo
}
type bindataFileInfo struct {
name string
size int64
mode os.FileMode
modTime time.Time
}
// Name return file name
func (fi bindataFileInfo) Name() string {
return fi.name
}
// Size return file size
func (fi bindataFileInfo) Size() int64 {
return fi.size
}
// Mode return file mode
func (fi bindataFileInfo) Mode() os.FileMode {
return fi.mode
}
// ModTime return file modify time
func (fi bindataFileInfo) ModTime() time.Time {
return fi.modTime
}
// IsDir return file whether a directory
func (fi bindataFileInfo) IsDir() bool {
return fi.mode&os.ModeDir != 0
}
// Sys return file is sys mode
func (fi bindataFileInfo) Sys() interface{} {
return nil
}
type assetFile struct {
*bytes.Reader
name string
childInfos []os.FileInfo
childInfoOffset int
}
type assetOperator struct{}
// Open implement http.FileSystem interface
func (f *assetOperator) Open(name string) (http.File, error) {
var err error
if len(name) > 0 && name[0] == '/' {
name = name[1:]
}
content, err := Asset(name)
if err == nil {
return &assetFile{name: name, Reader: bytes.NewReader(content)}, nil
}
children, err := AssetDir(name)
if err == nil {
childInfos := make([]os.FileInfo, 0, len(children))
for _, child := range children {
childPath := filepath.Join(name, child)
info, errInfo := AssetInfo(filepath.Join(name, child))
if errInfo == nil {
childInfos = append(childInfos, info)
} else {
childInfos = append(childInfos, newDirFileInfo(childPath))
}
}
return &assetFile{name: name, childInfos: childInfos}, nil
} else {
// If the error is not found, return an error that will
// result in a 404 error. Otherwise the server returns
// a 500 error for files not found.
if strings.Contains(err.Error(), "not found") {
return nil, os.ErrNotExist
}
return nil, err
}
}
// Close no need do anything
func (f *assetFile) Close() error {
return nil
}
// Readdir read dir's children file info
func (f *assetFile) Readdir(count int) ([]os.FileInfo, error) {
if len(f.childInfos) == 0 {
return nil, os.ErrNotExist
}
if count <= 0 {
return f.childInfos, nil
}
if f.childInfoOffset+count > len(f.childInfos) {
count = len(f.childInfos) - f.childInfoOffset
}
offset := f.childInfoOffset
f.childInfoOffset += count
return f.childInfos[offset : offset+count], nil
}
// Stat read file info from asset item
func (f *assetFile) Stat() (os.FileInfo, error) {
if len(f.childInfos) != 0 {
return newDirFileInfo(f.name), nil
}
return AssetInfo(f.name)
}
// newDirFileInfo return default dir file info
func newDirFileInfo(name string) os.FileInfo {
return &bindataFileInfo{
name: name,
size: 0,
mode: os.FileMode(2147484068), // equal os.FileMode(0644)|os.ModeDir
modTime: time.Time{}}
}
// AssetFile return a http.FileSystem instance that data backend by asset
func AssetFile() http.FileSystem {
return &assetOperator{}
}
var _app2App2app3CssMainCss = "\x1f\x8b\x08\x00\x00\x00\x00\x00\x00\xff\x4a\xca\x4f\xa9\x54\xa8\xe6\xe5\x52\x50\x50\x50\x48\x4a\x4c\xce\x4e\x2f\xca\x2f\xcd\x4b\xd1\x4d\xce\xcf\xc9\x2f\xb2\x52\x48\xca\x29\x4d\xb5\xe6\xe5\xaa\x05\x04\x00\x00\xff\xff\x52\xd7\xbb\x8b\x26\x00\x00\x00"
func app2App2app3CssMainCssBytes() ([]byte, error) {
return bindataRead(
_app2App2app3CssMainCss,
"app2/app2app3/css/main.css",
)
}
func app2App2app3CssMainCss() (*asset, error) {
bytes, err := app2App2app3CssMainCssBytes()
if err != nil {
return nil, err
}
info := bindataFileInfo{name: "app2/app2app3/css/main.css", size: 38, mode: os.FileMode(438), modTime: time.Unix(1595043712, 0)}
a := &asset{bytes: bytes, info: info}
return a, nil
}
var _app2App2app3DirsDir1TextTxt = "\x1f\x8b\x08\x00\x00\x00\x00\x00\x00\xff\x4a\x2c\x28\x30\xd2\x07\x11\x89\x05\x05\xc6\xfa\x29\x99\x45\xc5\x20\xc2\x50\xbf\x24\xb5\xa2\x44\xaf\xa4\xa2\x04\x10\x00\x00\xff\xff\x87\xaf\x9d\x00\x20\x00\x00\x00"
func app2App2app3DirsDir1TextTxtBytes() ([]byte, error) {
return bindataRead(
_app2App2app3DirsDir1TextTxt,
"app2/app2app3/dirs/dir1/text.txt",
)
}
func app2App2app3DirsDir1TextTxt() (*asset, error) {
bytes, err := app2App2app3DirsDir1TextTxtBytes()
if err != nil {
return nil, err
}
info := bindataFileInfo{name: "app2/app2app3/dirs/dir1/text.txt", size: 32, mode: os.FileMode(438), modTime: time.Unix(1594843207, 0)}
a := &asset{bytes: bytes, info: info}
return a, nil
}
var _app2App2app3DirsDir2TextTxt = "\x1f\x8b\x08\x00\x00\x00\x00\x00\x00\xff\x4a\x2c\x28\x30\xd2\x07\x11\x89\x05\x05\xc6\xfa\x29\x99\x45\xc5\x20\xc2\x48\xbf\x24\xb5\xa2\x44\xaf\xa4\xa2\x04\x10\x00\x00\xff\xff\x84\x14\xaa\xeb\x20\x00\x00\x00"
func app2App2app3DirsDir2TextTxtBytes() ([]byte, error) {
return bindataRead(
_app2App2app3DirsDir2TextTxt,
"app2/app2app3/dirs/dir2/text.txt",
)
}
func app2App2app3DirsDir2TextTxt() (*asset, error) {
bytes, err := app2App2app3DirsDir2TextTxtBytes()
if err != nil {
return nil, err
}
info := bindataFileInfo{name: "app2/app2app3/dirs/dir2/text.txt", size: 32, mode: os.FileMode(438), modTime: time.Unix(1594843207, 0)}
a := &asset{bytes: bytes, info: info}
return a, nil
}
var _app2App2app3DirsTextTxt = "\x1f\x8b\x08\x00\x00\x00\x00\x00\x00\xff\x4a\x2c\x28\x30\xd2\x07\x11\x89\x05\x05\xc6\xfa\x29\x99\x45\xc5\xfa\x25\xa9\x15\x25\x7a\x25\x15\x25\x80\x00\x00\x00\xff\xff\x64\xfe\x96\xd6\x1b\x00\x00\x00"
func app2App2app3DirsTextTxtBytes() ([]byte, error) {
return bindataRead(
_app2App2app3DirsTextTxt,
"app2/app2app3/dirs/text.txt",
)
}
func app2App2app3DirsTextTxt() (*asset, error) {
bytes, err := app2App2app3DirsTextTxtBytes()
if err != nil {
return nil, err
}
info := bindataFileInfo{name: "app2/app2app3/dirs/text.txt", size: 27, mode: os.FileMode(438), modTime: time.Unix(1594843207, 0)}
a := &asset{bytes: bytes, info: info}
return a, nil
}
var _app2App2app3IndexHtml = "\x1f\x8b\x08\x00\x00\x00\x00\x00\x00\xff\x54\x90\x3f\x4f\xc3\x40\x0c\xc5\xf7\x48\xf9\x0e\xc6\x33\xed\x91\x76\x61\xb8\x8b\x54\xf1\x47\x6c\x30\x94\x81\xf1\x7a\x31\x9c\x85\x73\x39\xe5\x4c\x4b\xbf\x3d\x4a\x68\x90\x58\x6c\x3d\xfb\xbd\x9f\x64\xdb\xab\xfb\xe7\xbb\xfd\xdb\xcb\x03\x44\xed\xa5\xad\x2b\x3b\x75\x10\x9f\x3e\x1c\x52\xc2\xb6\xae\xa6\x19\xf9\xae\xad\x2b\x00\x00\xdb\x93\x7a\x08\xd1\x8f\x85\xd4\xe1\xeb\xfe\x71\x75\x8b\xff\x76\xc9\xf7\xe4\xf0\xc8\x74\xca\xc3\xa8\x08\x61\x48\x4a\x49\x1d\x9e\xb8\xd3\xe8\x3a\x3a\x72\xa0\xd5\x2c\xae\x81\x13\x2b\x7b\x59\x95\xe0\x85\x5c\xb3\xbe\xf9\x63\x09\xa7\x4f\x18\x49\x1c\x16\x3d\x0b\x95\x48\xa4\x08\x71\xa4\x77\x87\x26\x7f\x1d\x84\x83\xf1\x39\x6f\xe6\xe2\x73\xde\x9a\x50\x8a\xe9\x3d\xa7\x75\x28\x05\xc1\x2c\x20\x65\x15\x6a\x77\x39\x6f\x76\x39\x6f\xad\xf9\xd5\x75\x65\xcd\xe5\xac\xba\xb2\x87\xa1\x3b\x2f\xfe\xd8\xb4\x4f\x24\x32\xc0\x12\x01\x4e\x1d\x7d\x5b\x13\x9b\x39\x75\xf1\xce\x80\xe9\x67\x3f\x01\x00\x00\xff\xff\xef\x25\x54\xc8\x43\x01\x00\x00"
func app2App2app3IndexHtmlBytes() ([]byte, error) {
return bindataRead(
_app2App2app3IndexHtml,
"app2/app2app3/index.html",
)
}
func app2App2app3IndexHtml() (*asset, error) {
bytes, err := app2App2app3IndexHtmlBytes()
if err != nil {
return nil, err
}
info := bindataFileInfo{name: "app2/app2app3/index.html", size: 323, mode: os.FileMode(438), modTime: time.Unix(1595043725, 0)}
a := &asset{bytes: bytes, info: info}
return a, nil
}
var _app2IndexHtml = "\x1f\x8b\x08\x00\x00\x00\x00\x00\x00\xff\xb2\xc9\x30\xb4\xf3\x48\xcd\xc9\xc9\x57\x70\x2c\x28\x30\x52\xc8\xcc\x4b\x49\xad\xb0\xd1\xcf\x30\xb4\x03\x04\x00\x00\xff\xff\x75\x17\xab\xfa\x19\x00\x00\x00"
func app2IndexHtmlBytes() ([]byte, error) {
return bindataRead(
_app2IndexHtml,
"app2/index.html",
)
}
func app2IndexHtml() (*asset, error) {
bytes, err := app2IndexHtmlBytes()
if err != nil {
return nil, err
}
info := bindataFileInfo{name: "app2/index.html", size: 25, mode: os.FileMode(438), modTime: time.Unix(1565946440, 0)}
a := &asset{bytes: bytes, info: info}
return a, nil
}
var _app2MydirTextTxt = "\x1f\x8b\x08\x00\x00\x00\x00\x00\x00\xff\xca\x2a\x2d\x2e\x51\x48\x54\x28\x49\xad\x28\xd1\x03\x04\x00\x00\xff\xff\x2f\xf9\x22\x98\x0c\x00\x00\x00"
func app2MydirTextTxtBytes() ([]byte, error) {
return bindataRead(
_app2MydirTextTxt,
"app2/mydir/text.txt",
)
}
func app2MydirTextTxt() (*asset, error) {
bytes, err := app2MydirTextTxtBytes()
if err != nil {
return nil, err
}
info := bindataFileInfo{name: "app2/mydir/text.txt", size: 12, mode: os.FileMode(438), modTime: time.Unix(1594787248, 0)}
a := &asset{bytes: bytes, info: info}
return a, nil
}
var _cssMainCss = "\x1f\x8b\x08\x00\x00\x00\x00\x00\x00\xff\x4a\xca\x4f\xa9\x54\xa8\xe6\xe5\x52\x50\x50\x50\x48\x4a\x4c\xce\x4e\x2f\xca\x2f\xcd\x4b\xd1\x4d\xce\xcf\xc9\x2f\xb2\x52\x48\xca\x49\x4c\xce\xb6\xe6\xe5\xaa\xe5\xe5\x02\x04\x00\x00\xff\xff\x03\x25\x9c\x89\x29\x00\x00\x00"
func cssMainCssBytes() ([]byte, error) {
return bindataRead(
_cssMainCss,
"css/main.css",
)
}
func cssMainCss() (*asset, error) {
bytes, err := cssMainCssBytes()
if err != nil {
return nil, err
}
info := bindataFileInfo{name: "css/main.css", size: 41, mode: os.FileMode(438), modTime: time.Unix(1565946440, 0)}
a := &asset{bytes: bytes, info: info}
return a, nil
}
var _faviconIco = 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func faviconIcoBytes() ([]byte, error) {
return bindataRead(
_faviconIco,
"favicon.ico",
)
}
func faviconIco() (*asset, error) {
bytes, err := faviconIcoBytes()
if err != nil {
return nil, err
}
info := bindataFileInfo{name: "favicon.ico", size: 15086, mode: os.FileMode(438), modTime: time.Unix(1565946440, 0)}
a := &asset{bytes: bytes, info: info}
return a, nil
}
var _indexHtml = "\x1f\x8b\x08\x00\x00\x00\x00\x00\x00\xff\x64\x91\x3d\x4f\xc3\x30\x10\x86\xf7\x48\xf9\x0f\xd7\x9b\x40\x22\x35\x6c\x0c\x71\x96\x42\x57\x90\x28\x03\xa3\xeb\x5c\x9b\x6b\x1d\x27\xb2\x2f\x69\xfb\xef\x51\x3e\xca\xe7\x64\xdf\xeb\xbb\xc7\x8f\xec\x7c\xf1\xf4\xb2\xda\x7c\xbc\x3e\x43\x25\xb5\x2b\xd2\x24\x1f\x56\x70\xc6\xef\x35\x92\xc7\x22\x4d\x86\x8c\x4c\x59\xa4\x09\x00\x40\x5e\x93\x18\xb0\x95\x09\x91\x44\xe3\xfb\x66\x9d\x3d\xe2\xaf\x33\x6f\x6a\xd2\xd8\x33\x9d\xda\x26\x08\x82\x6d\xbc\x90\x17\x8d\x27\x2e\xa5\xd2\x25\xf5\x6c\x29\x1b\x8b\x3b\x60\xcf\xc2\xc6\x65\xd1\x1a\x47\xfa\x61\x79\xff\xc5\x72\xec\x8f\x10\xc8\x69\x64\xdb\x78\x84\x2a\xd0\x4e\xa3\x6a\xbb\xad\x63\xab\x76\xa6\x1f\xe2\x25\xdb\x06\x41\x2e\x2d\x69\xe4\xda\xec\x49\x9d\xb3\xa9\x5d\xfd\xe7\x44\xb9\x38\x8a\x15\x91\xfc\xa5\xd9\x18\x55\x6d\xd8\x2f\x6d\x8c\x3f\x46\x85\xc5\x51\xb1\x66\x47\xf0\x46\xa1\xa7\x90\xab\x29\x4a\x93\x5c\xcd\x6f\x92\x26\xf9\xb6\x29\x2f\xd7\x11\xf6\x6d\x27\xb3\xd0\xb6\x13\x19\x54\x1a\x6f\x1d\xdb\xa3\xc6\xc6\xaf\x86\xcd\xcd\x2d\x42\x6f\x5c\x47\x1a\xc7\x1a\x6a\x5a\x4c\xb7\xce\x90\x68\x03\xb7\x57\x8a\xd0\x59\xd4\xc1\xf4\x66\x4a\x11\x62\xb0\xdf\xe6\x87\x59\xfc\x10\xb1\xc8\xd5\xd4\x32\xea\xcd\x52\xa3\xe9\xf0\xb3\x9f\x01\x00\x00\xff\xff\x00\xcf\x96\xa8\xe9\x01\x00\x00"
func indexHtmlBytes() ([]byte, error) {
return bindataRead(
_indexHtml,
"index.html",
)
}
func indexHtml() (*asset, error) {
bytes, err := indexHtmlBytes()
if err != nil {
return nil, err
}
info := bindataFileInfo{name: "index.html", size: 489, mode: os.FileMode(438), modTime: time.Unix(1594886229, 0)}
a := &asset{bytes: bytes, info: info}
return a, nil
}
var _jsMainJs = "\x1f\x8b\x08\x00\x00\x00\x00\x00\x00\xff\x4a\xce\xcf\x2b\xce\xcf\x49\xd5\xcb\xc9\x4f\xd7\x50\x4a\xad\x48\xcc\x2d\xc8\x49\x55\xd2\xb4\xe6\xe5\xe2\xe5\x4a\x2b\xcd\x4b\x2e\xc9\xcc\xcf\x53\xc8\xcf\x73\xce\xc9\x4c\xce\xd6\xd0\x54\xa8\xe6\xe5\x52\x50\x50\x50\x28\xcf\xcc\x4b\xc9\x2f\xd7\x4b\xcc\x49\x2d\x2a\xd1\x50\x4a\x2a\x2d\x29\xc9\xcf\x53\x48\x06\xa9\x49\x4d\x01\x6b\xae\x05\x04\x00\x00\xff\xff\xa4\xb7\x99\x52\x57\x00\x00\x00"
func jsMainJsBytes() ([]byte, error) {
return bindataRead(
_jsMainJs,
"js/main.js",
)
}
func jsMainJs() (*asset, error) {
bytes, err := jsMainJsBytes()
if err != nil {
return nil, err
}
info := bindataFileInfo{name: "js/main.js", size: 87, mode: os.FileMode(438), modTime: time.Unix(1594787764, 0)}
a := &asset{bytes: bytes, info: info}
return a, nil
}
// Asset loads and returns the asset for the given name.
// It returns an error if the asset could not be found or
// could not be loaded.
func Asset(name string) ([]byte, error) {
cannonicalName := strings.Replace(name, "\\", "/", -1)
if f, ok := _bindata[cannonicalName]; ok {
a, err := f()
if err != nil {
return nil, fmt.Errorf("Asset %s can't read by error: %v", name, err)
}
return a.bytes, nil
}
return nil, fmt.Errorf("Asset %s not found", name)
}
// MustAsset is like Asset but panics when Asset would return an error.
// It simplifies safe initialization of global variables.
func MustAsset(name string) []byte {
a, err := Asset(name)
if err != nil {
panic("asset: Asset(" + name + "): " + err.Error())
}
return a
}
// AssetInfo loads and returns the asset info for the given name.
// It returns an error if the asset could not be found or
// could not be loaded.
func AssetInfo(name string) (os.FileInfo, error) {
cannonicalName := strings.Replace(name, "\\", "/", -1)
if f, ok := _bindata[cannonicalName]; ok {
a, err := f()
if err != nil {
return nil, fmt.Errorf("AssetInfo %s can't read by error: %v", name, err)
}
return a.info, nil
}
return nil, fmt.Errorf("AssetInfo %s not found", name)
}
// AssetNames returns the names of the assets.
func AssetNames() []string {
names := make([]string, 0, len(_bindata))
for name := range _bindata {
names = append(names, name)
}
return names
}
// _bindata is a table, holding each asset generator, mapped to its name.
var _bindata = map[string]func() (*asset, error){
"app2/app2app3/css/main.css": app2App2app3CssMainCss,
"app2/app2app3/dirs/dir1/text.txt": app2App2app3DirsDir1TextTxt,
"app2/app2app3/dirs/dir2/text.txt": app2App2app3DirsDir2TextTxt,
"app2/app2app3/dirs/text.txt": app2App2app3DirsTextTxt,
"app2/app2app3/index.html": app2App2app3IndexHtml,
"app2/index.html": app2IndexHtml,
"app2/mydir/text.txt": app2MydirTextTxt,
"css/main.css": cssMainCss,
"favicon.ico": faviconIco,
"index.html": indexHtml,
"js/main.js": jsMainJs,
}
// AssetDir returns the file names below a certain
// directory embedded in the file by go-bindata.
// For example if you run go-bindata on data/... and data contains the
// following hierarchy:
//
// data/
// foo.txt
// img/
// a.png
// b.png
//
// then AssetDir("data") would return []string{"foo.txt", "img"}
// AssetDir("data/img") would return []string{"a.png", "b.png"}
// AssetDir("foo.txt") and AssetDir("notexist") would return an error
// AssetDir("") will return []string{"data"}.
func AssetDir(name string) ([]string, error) {
node := _bintree
if len(name) != 0 {
cannonicalName := strings.Replace(name, "\\", "/", -1)
pathList := strings.Split(cannonicalName, "/")
for _, p := range pathList {
node = node.Children[p]
if node == nil {
return nil, fmt.Errorf("Asset %s not found", name)
}
}
}
if node.Func != nil {
return nil, fmt.Errorf("Asset %s not found", name)
}
rv := make([]string, 0, len(node.Children))
for childName := range node.Children {
rv = append(rv, childName)
}
return rv, nil
}
type bintree struct {
Func func() (*asset, error)
Children map[string]*bintree
}
var _bintree = &bintree{nil, map[string]*bintree{
"app2": {nil, map[string]*bintree{
"app2app3": {nil, map[string]*bintree{
"css": {nil, map[string]*bintree{
"main.css": {app2App2app3CssMainCss, map[string]*bintree{}},
}},
"dirs": {nil, map[string]*bintree{
"dir1": {nil, map[string]*bintree{
"text.txt": {app2App2app3DirsDir1TextTxt, map[string]*bintree{}},
}},
"dir2": {nil, map[string]*bintree{
"text.txt": {app2App2app3DirsDir2TextTxt, map[string]*bintree{}},
}},
"text.txt": {app2App2app3DirsTextTxt, map[string]*bintree{}},
}},
"index.html": {app2App2app3IndexHtml, map[string]*bintree{}},
}},
"index.html": {app2IndexHtml, map[string]*bintree{}},
"mydir": {nil, map[string]*bintree{
"text.txt": {app2MydirTextTxt, map[string]*bintree{}},
}},
}},
"css": {nil, map[string]*bintree{
"main.css": {cssMainCss, map[string]*bintree{}},
}},
"favicon.ico": {faviconIco, map[string]*bintree{}},
"index.html": {indexHtml, map[string]*bintree{}},
"js": {nil, map[string]*bintree{
"main.js": {jsMainJs, map[string]*bintree{}},
}},
}}
// RestoreAsset restores an asset under the given directory
func RestoreAsset(dir, name string) error {
data, err := Asset(name)
if err != nil {
return err
}
info, err := AssetInfo(name)
if err != nil {
return err
}
err = os.MkdirAll(_filePath(dir, filepath.Dir(name)), os.FileMode(0755))
if err != nil {
return err
}
err = os.WriteFile(_filePath(dir, name), data, info.Mode())
if err != nil {
return err
}
err = os.Chtimes(_filePath(dir, name), info.ModTime(), info.ModTime())
if err != nil {
return err
}
return nil
}
// RestoreAssets restores an asset under the given directory recursively
func RestoreAssets(dir, name string) error {
children, err := AssetDir(name)
// File
if err != nil {
return RestoreAsset(dir, name)
}
// Dir
for _, child := range children {
err = RestoreAssets(dir, filepath.Join(name, child))
if err != nil {
return err
}
}
return nil
}
func _filePath(dir, name string) string {
cannonicalName := strings.Replace(name, "\\", "/", -1)
return filepath.Join(append([]string{dir}, strings.Split(cannonicalName, "/")...)...)
}