iris/serializer.go
Gerasimos (Makis) Maropoulos 57aea4aa75 Move the kataras/go-serializer into one iris' file.
Start organising the kataras/go-*package which are relative to the Iris
project. The kataras/go-*package will be exists and their features will
be adapted to Iris every 2 months, as we say at readme, iris-relative
packages should be tested for a long time before adapted to Iris.

With this way we have stability, code readability(the developer can
easly navigate to iris' code without need to move across different
kataras/ projects).


Former-commit-id: db291faaf59d4f53f14ce5800fde805f56c8b802
2017-03-01 15:04:42 +02:00

267 lines
6.7 KiB
Go

package iris
import (
"bytes"
"encoding/json"
"encoding/xml"
"io"
"github.com/microcosm-cc/bluemonday"
"github.com/russross/blackfriday"
"github.com/valyala/bytebufferpool"
)
// these are the default render policies for basic REST-type render for content types:
// - application/javascript (json)
// - text/javascript (jsonp)
// - text/xml (xml)
// - custom internal text/markdown -> text/html (markdown)
// the fastest buffer pool is maden by valyala, we use that because Iris should be fast at every step.
var buffer bytebufferpool.Pool
// some options-helpers here
func tryParseStringOption(options map[string]interface{}, key string, defValue string) string {
if tryVal := options[key]; tryVal != nil {
if val, ok := tryVal.(string); ok {
return val
}
}
return defValue
}
func tryParseBoolOption(options map[string]interface{}, key string, defValue bool) bool {
if tryVal := options[key]; tryVal != nil {
if val, ok := tryVal.(bool); ok {
return val
}
}
return defValue
}
func tryParseByteSliceOption(options map[string]interface{}, key string, defValue []byte) []byte {
if tryVal := options[key]; tryVal != nil {
if val, ok := tryVal.([]byte); ok {
return val
}
}
return defValue
}
// +------------------------------------------------------------+
// | JSON |
// +------------------------------------------------------------+
var (
newLineB = []byte("\n")
// the html codes for unescaping
ltHex = []byte("\\u003c")
lt = []byte("<")
gtHex = []byte("\\u003e")
gt = []byte(">")
andHex = []byte("\\u0026")
and = []byte("&")
)
// Let's no use map here and do a func which will do simple and fast if statements.
// var serializers = map[string]func(interface{}, ...map[string]interface{}) ([]byte, error){
// contentJSON: serializeJSON,
// contentJSONP: serializeJSONP,
// contentXML: serializeXML,
// contentMarkdown: serializeMarkdown,
// }
var restRenderPolicy = RenderPolicy(func(out io.Writer, name string, val interface{}, options ...map[string]interface{}) (bool, error) {
var (
b []byte
err error
)
if name == contentJSON {
b, err = serializeJSON(val, options...)
} else if name == contentJSONP {
b, err = serializeJSONP(val, options...)
} else if name == contentXML {
b, err = serializeXML(val, options...)
} else if name == contentMarkdown {
b, err = serializeMarkdown(val, options...)
}
if err != nil {
return false, err // errors are wrapped
}
if len(b) > 0 {
_, err = out.Write(b)
return true, err
}
// continue to the next if any or notice there is no available renderer for that name
return false, nil
})
// serializeJSON accepts the 'object' value and converts it to bytes in order to be json 'renderable'
func serializeJSON(val interface{}, options ...map[string]interface{}) ([]byte, error) {
// parse the options
var (
indent bool
unEscapeHTML bool
streamingJSON bool
prefix []byte
)
if options != nil && len(options) > 0 {
opt := options[0]
indent = tryParseBoolOption(opt, "indent", false)
unEscapeHTML = tryParseBoolOption(opt, "unEscapeHTML", false)
streamingJSON = tryParseBoolOption(opt, "streamingJSON", false)
prefix = tryParseByteSliceOption(opt, "prefix", []byte(""))
}
// serialize the 'object'
if streamingJSON {
w := buffer.Get()
if len(prefix) > 0 {
w.Write(prefix)
}
err := json.NewEncoder(w).Encode(val)
result := w.Bytes()
buffer.Put(w)
return result, err
}
var result []byte
var err error
if indent {
result, err = json.MarshalIndent(val, "", " ")
result = append(result, newLineB...)
} else {
result, err = json.Marshal(val)
}
if err != nil {
return nil, err
}
if unEscapeHTML {
result = bytes.Replace(result, ltHex, lt, -1)
result = bytes.Replace(result, gtHex, gt, -1)
result = bytes.Replace(result, andHex, and, -1)
}
if len(prefix) > 0 {
result = append(prefix, result...)
}
return result, nil
}
// +------------------------------------------------------------+
// | JSONP |
// +------------------------------------------------------------+
var (
finishCallbackB = []byte(");")
)
// serializeJSONP accepts the 'object' value and converts it to bytes in order to be jsonp 'renderable'
func serializeJSONP(val interface{}, options ...map[string]interface{}) ([]byte, error) {
// parse the options
var (
indent bool
callback string
)
if options != nil && len(options) > 0 {
opt := options[0]
indent = tryParseBoolOption(opt, "indent", false)
callback = tryParseStringOption(opt, "callback", "")
}
var result []byte
var err error
if indent {
result, err = json.MarshalIndent(val, "", " ")
} else {
result, err = json.Marshal(val)
}
if err != nil {
return nil, err
}
if callback != "" {
result = append([]byte(callback+"("), result...)
result = append(result, finishCallbackB...)
}
if indent {
result = append(result, newLineB...)
}
return result, nil
}
// +------------------------------------------------------------+
// | XML |
// +------------------------------------------------------------+
// serializeXML accepts the 'object' value and converts it to bytes in order to be xml 'renderable'
func serializeXML(val interface{}, options ...map[string]interface{}) ([]byte, error) {
// parse the options
var (
indent bool
prefix []byte
)
if options != nil && len(options) > 0 {
opt := options[0]
indent = tryParseBoolOption(opt, "indent", false)
prefix = tryParseByteSliceOption(opt, "prefix", []byte(""))
}
var result []byte
var err error
if indent {
result, err = xml.MarshalIndent(val, "", " ")
result = append(result, '\n')
} else {
result, err = xml.Marshal(val)
}
if err != nil {
return nil, err
}
if len(prefix) > 0 {
result = append(prefix, result...)
}
return result, nil
}
// +------------------------------------------------------------+
// | MARKDOWN |
// +------------------------------------------------------------+
// serializeMarkdown accepts the 'object' value and converts it to bytes in order to be markdown(text/html) 'renderable'
func serializeMarkdown(val interface{}, options ...map[string]interface{}) ([]byte, error) {
// parse the options
var (
sanitize bool
)
if options != nil && len(options) > 0 {
opt := options[0]
sanitize = tryParseBoolOption(opt, "sanitize", false)
}
var b []byte
if s, isString := val.(string); isString {
b = []byte(s)
} else {
b = val.([]byte)
}
buf := blackfriday.MarkdownCommon(b)
if sanitize {
buf = bluemonday.UGCPolicy().SanitizeBytes(buf)
}
return buf, nil
}