mirror of
https://github.com/kataras/iris.git
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077984bd60
**Sessions were re-written ** - Developers can use more than one 'session database', at the same time, to store the sessions - Easy to develop a custom session database (only two functions are required (Load & Update)), [learn more](https://github.com/iris-contrib/sessiondb/blob/master/redis/database.go) - Session databases are located [here](https://github.com/iris-contrib/sessiondb), contributions are welcome - The only frontend deleted 'thing' is the: **config.Sessions.Provider** - No need to register a database, the sessions works out-of-the-box - No frontend/API changes except the `context.Session().Set/Delete/Clear`, they doesn't return errors anymore, btw they (errors) were always nil :) - Examples (master branch) were updated. ```sh $ go get github.com/iris-contrib/sessiondb/$DATABASE ``` ```go db := $DATABASE.New(configurationHere{}) iris.UseSessionDB(db) ``` > Note: Book is not updated yet, examples are up-to-date as always.
283 lines
9.1 KiB
Go
283 lines
9.1 KiB
Go
package iris
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import (
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"compress/gzip"
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"io"
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"path/filepath"
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"sync"
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"github.com/iris-contrib/errors"
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"github.com/kataras/iris/utils"
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)
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var (
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builtinFuncs = [...]string{"url", "urlpath"}
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// DefaultTemplateDirectory the default directory if empty setted
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DefaultTemplateDirectory = "." + utils.PathSeparator + "templates"
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)
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var (
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// ContentTypeHTML the content type header for rendering
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// this can be changed
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ContentTypeHTML = "text/html"
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// Charset the charset header for rendering
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// this can be changed
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Charset = "UTF-8"
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)
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const (
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// DefaultTemplateExtension the default file extension if empty setted
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DefaultTemplateExtension = ".html"
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// NoLayout to disable layout for a particular template file
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NoLayout = "@.|.@iris_no_layout@.|.@"
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// TemplateLayoutContextKey is the name of the user values which can be used to set a template layout from a middleware and override the parent's
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TemplateLayoutContextKey = "templateLayout"
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)
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type (
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// TemplateEngine the interface that all template engines must implement
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TemplateEngine interface {
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// LoadDirectory builds the templates, usually by directory and extension but these are engine's decisions
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LoadDirectory(directory string, extension string) error
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// LoadAssets loads the templates by binary
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// assetFn is a func which returns bytes, use it to load the templates by binary
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// namesFn returns the template filenames
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LoadAssets(virtualDirectory string, virtualExtension string, assetFn func(name string) ([]byte, error), namesFn func() []string) error
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// ExecuteWriter finds, execute a template and write its result to the out writer
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// options are the optional runtime options can be passed by user and catched by the template engine when render
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// an example of this is the "layout" or "gzip" option
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ExecuteWriter(out io.Writer, name string, binding interface{}, options ...map[string]interface{}) error
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}
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// TemplateEngineFuncs is optional interface for the TemplateEngine
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// used to insert the Iris' standard funcs, see var 'usedFuncs'
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TemplateEngineFuncs interface {
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// Funcs should returns the context or the funcs,
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// this property is used in order to register the iris' helper funcs
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Funcs() map[string]interface{}
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}
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)
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type (
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// TemplateFuncs is is a helper type for map[string]interface{}
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TemplateFuncs map[string]interface{}
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// RenderOptions is a helper type for the optional runtime options can be passed by user when Render
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// an example of this is the "layout" or "gzip" option
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// same as Map but more specific name
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RenderOptions map[string]interface{}
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)
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// IsFree returns true if a function can be inserted to this map
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// return false if this key is already used by Iris
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func (t TemplateFuncs) IsFree(key string) bool {
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for i := range builtinFuncs {
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if builtinFuncs[i] == key {
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return false
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}
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}
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return true
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}
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type (
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// TemplateEngineLocation contains the funcs to set the location for the templates by directory or by binary
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TemplateEngineLocation struct {
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directory string
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extension string
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assetFn func(name string) ([]byte, error)
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namesFn func() []string
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}
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// TemplateEngineBinaryLocation called after TemplateEngineLocation's Directory, used when files are distrubuted inside the app executable
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TemplateEngineBinaryLocation struct {
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location *TemplateEngineLocation
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}
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)
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// Directory sets the directory to load from
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// returns the Binary location which is optional
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func (t *TemplateEngineLocation) Directory(dir string, fileExtension string) TemplateEngineBinaryLocation {
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t.directory = dir
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t.extension = fileExtension
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return TemplateEngineBinaryLocation{location: t}
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}
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// Binary sets the asset(s) and asssets names to load from, works with Directory
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func (t *TemplateEngineBinaryLocation) Binary(assetFn func(name string) ([]byte, error), namesFn func() []string) {
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t.location.assetFn = assetFn
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t.location.namesFn = namesFn
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// if extension is not static(setted by .Directory)
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if t.location.extension == "" {
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if names := namesFn(); len(names) > 0 {
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t.location.extension = filepath.Ext(names[0]) // we need the extension to get the correct template engine on the Render method
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}
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}
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}
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func (t *TemplateEngineLocation) isBinary() bool {
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return t.assetFn != nil && t.namesFn != nil
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}
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// TemplateEngineWrapper is the wrapper of a template engine
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type TemplateEngineWrapper struct {
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TemplateEngine
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location *TemplateEngineLocation
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buffer *utils.BufferPool
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gzipWriterPool sync.Pool
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reload bool
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combiledContentType string
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}
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var (
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errMissingDirectoryOrAssets = errors.New("Missing Directory or Assets by binary for the template engine!")
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errNoTemplateEngineForExt = errors.New("No template engine found to manage '%s' extensions")
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)
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func (t *TemplateEngineWrapper) load() error {
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if t.location.isBinary() {
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t.LoadAssets(t.location.directory, t.location.extension, t.location.assetFn, t.location.namesFn)
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} else if t.location.directory != "" {
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t.LoadDirectory(t.location.directory, t.location.extension)
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} else {
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return errMissingDirectoryOrAssets.Return()
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}
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return nil
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}
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// Execute execute a template and write its result to the context's body
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// options are the optional runtime options can be passed by user and catched by the template engine when render
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// an example of this is the "layout"
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// note that gzip option is an iris dynamic option which exists for all template engines
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func (t *TemplateEngineWrapper) Execute(ctx *Context, filename string, binding interface{}, options ...map[string]interface{}) (err error) {
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if t == nil {
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//file extension, but no template engine registered, this caused by context, and TemplateEngines. GetBy
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return errNoTemplateEngineForExt.Format(filepath.Ext(filename))
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}
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if t.reload {
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if err = t.load(); err != nil {
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return
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}
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}
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// we do all these because we don't want to initialize a new map for each execution...
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gzipEnabled := false
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if len(options) > 0 {
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gzipOpt := options[0]["gzip"] // we only need that, so don't create new map to keep the options.
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if b, isBool := gzipOpt.(bool); isBool {
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gzipEnabled = b
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}
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}
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ctxLayout := ctx.GetString(TemplateLayoutContextKey)
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if ctxLayout != "" {
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if len(options) > 0 {
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options[0]["layout"] = ctxLayout
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} else {
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options = []map[string]interface{}{map[string]interface{}{"layout": ctxLayout}}
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}
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}
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var out io.Writer
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if gzipEnabled {
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ctx.Response.Header.Add("Content-Encoding", "gzip")
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gzipWriter := t.gzipWriterPool.Get().(*gzip.Writer)
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gzipWriter.Reset(ctx.Response.BodyWriter())
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defer gzipWriter.Close()
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defer t.gzipWriterPool.Put(gzipWriter)
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out = gzipWriter
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} else {
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out = ctx.Response.BodyWriter()
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}
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ctx.SetHeader("Content-Type", t.combiledContentType)
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return t.ExecuteWriter(out, filename, binding, options...)
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}
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// ExecuteToString executes a template from a specific template engine and returns its contents result as string, it doesn't renders
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func (t *TemplateEngineWrapper) ExecuteToString(filename string, binding interface{}, opt ...map[string]interface{}) (result string, err error) {
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if t == nil {
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//file extension, but no template engine registered, this caused by context, and TemplateEngines. GetBy
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return "", errNoTemplateEngineForExt.Format(filepath.Ext(filename))
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}
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if t.reload {
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if err = t.load(); err != nil {
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return
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}
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}
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out := t.buffer.Get()
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defer t.buffer.Put(out)
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err = t.ExecuteWriter(out, filename, binding, opt...)
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if err == nil {
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result = out.String()
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}
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return
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}
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// TemplateEngines is the container and manager of the template engines
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type TemplateEngines struct {
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Helpers map[string]interface{}
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Engines []*TemplateEngineWrapper
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Reload bool
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}
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// GetBy receives a filename, gets its extension and returns the template engine responsible for that file extension
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func (t *TemplateEngines) GetBy(filename string) *TemplateEngineWrapper {
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extension := filepath.Ext(filename)
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for i, n := 0, len(t.Engines); i < n; i++ {
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e := t.Engines[i]
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if e.location.extension == extension {
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return e
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}
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}
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return nil
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}
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// Add adds but not loads a template engine
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func (t *TemplateEngines) Add(e TemplateEngine) *TemplateEngineLocation {
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location := &TemplateEngineLocation{}
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// add the iris helper funcs
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if funcer, ok := e.(TemplateEngineFuncs); ok {
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if funcer.Funcs() != nil {
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for k, v := range t.Helpers {
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funcer.Funcs()[k] = v
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}
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}
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}
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tmplEngine := &TemplateEngineWrapper{
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TemplateEngine: e,
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location: location,
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buffer: utils.NewBufferPool(20),
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gzipWriterPool: sync.Pool{New: func() interface{} {
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return &gzip.Writer{}
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}},
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reload: t.Reload,
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combiledContentType: ContentTypeHTML + "; " + Charset,
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}
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t.Engines = append(t.Engines, tmplEngine)
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return location
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}
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// LoadAll loads all templates using all template engines, returns the first error
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// called on iris' initialize
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func (t *TemplateEngines) LoadAll() error {
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for i, n := 0, len(t.Engines); i < n; i++ {
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e := t.Engines[i]
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if e.location.directory == "" {
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e.location.directory = DefaultTemplateDirectory // the defualt dir ./templates
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}
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if e.location.extension == "" {
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e.location.extension = DefaultTemplateExtension // the default file ext .html
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}
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if err := e.load(); err != nil {
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return err
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}
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}
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return nil
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}
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