iris/websocket/client.go
Gerasimos (Makis) Maropoulos 280872fd59 add iris websocket client side for Go and a simple chat example
Former-commit-id: af1c555b6b092a3d0484fee2e200fd8767d7239e
2019-02-09 04:28:00 +02:00

215 lines
5.6 KiB
Go

package websocket
import (
"bytes"
"strconv"
"strings"
"sync"
"sync/atomic"
"github.com/gorilla/websocket"
)
// Dial opens a new client connection to a WebSocket.
func Dial(url, evtMessagePrefix string) (ws *ClientConn, err error) {
if !strings.HasPrefix(url, "ws://") {
url = "ws://" + url
}
conn, _, err := websocket.DefaultDialer.Dial(url, nil)
if err != nil {
return nil, err
}
return NewClientConn(conn, evtMessagePrefix), nil
}
type ClientConn struct {
underline UnderlineConnection // TODO make it using gorilla's one, because the 'startReader' will not know when to stop otherwise, we have a fixed length currently...
messageType int
serializer *messageSerializer
onErrorListeners []ErrorFunc
onDisconnectListeners []DisconnectFunc
onNativeMessageListeners []NativeMessageFunc
onEventListeners map[string][]MessageFunc
writerMu sync.Mutex
disconnected uint32
}
func NewClientConn(conn UnderlineConnection, evtMessagePrefix string) *ClientConn {
if evtMessagePrefix == "" {
evtMessagePrefix = DefaultEvtMessageKey
}
c := &ClientConn{
underline: conn,
serializer: newMessageSerializer([]byte(evtMessagePrefix)),
onErrorListeners: make([]ErrorFunc, 0),
onDisconnectListeners: make([]DisconnectFunc, 0),
onNativeMessageListeners: make([]NativeMessageFunc, 0),
onEventListeners: make(map[string][]MessageFunc, 0),
}
c.SetBinaryMessages(false)
go c.startReader()
return c
}
func (c *ClientConn) SetBinaryMessages(binaryMessages bool) {
if binaryMessages {
c.messageType = websocket.BinaryMessage
} else {
c.messageType = websocket.TextMessage
}
}
func (c *ClientConn) startReader() {
defer c.Disconnect()
for {
_, data, err := c.underline.ReadMessage()
if err != nil {
if websocket.IsUnexpectedCloseError(err, websocket.CloseGoingAway, websocket.CloseAbnormalClosure) {
c.FireOnError(err)
}
break
} else {
c.messageReceived(data)
}
}
}
func (c *ClientConn) messageReceived(data []byte) error {
if bytes.HasPrefix(data, c.serializer.prefix) {
// is a custom iris message.
receivedEvt := c.serializer.getWebsocketCustomEvent(data)
listeners, ok := c.onEventListeners[string(receivedEvt)]
if !ok || len(listeners) == 0 {
return nil // if not listeners for this event exit from here
}
customMessage, err := c.serializer.deserialize(receivedEvt, data)
if customMessage == nil || err != nil {
return err
}
for i := range listeners {
if fn, ok := listeners[i].(func()); ok { // its a simple func(){} callback
fn()
} else if fnString, ok := listeners[i].(func(string)); ok {
if msgString, is := customMessage.(string); is {
fnString(msgString)
} else if msgInt, is := customMessage.(int); is {
// here if server side waiting for string but client side sent an int, just convert this int to a string
fnString(strconv.Itoa(msgInt))
}
} else if fnInt, ok := listeners[i].(func(int)); ok {
fnInt(customMessage.(int))
} else if fnBool, ok := listeners[i].(func(bool)); ok {
fnBool(customMessage.(bool))
} else if fnBytes, ok := listeners[i].(func([]byte)); ok {
fnBytes(customMessage.([]byte))
} else {
listeners[i].(func(interface{}))(customMessage)
}
}
} else {
// it's native websocket message
for i := range c.onNativeMessageListeners {
c.onNativeMessageListeners[i](data)
}
}
return nil
}
func (c *ClientConn) OnMessage(cb NativeMessageFunc) {
c.onNativeMessageListeners = append(c.onNativeMessageListeners, cb)
}
func (c *ClientConn) On(event string, cb MessageFunc) {
if c.onEventListeners[event] == nil {
c.onEventListeners[event] = make([]MessageFunc, 0)
}
c.onEventListeners[event] = append(c.onEventListeners[event], cb)
}
func (c *ClientConn) OnError(cb ErrorFunc) {
c.onErrorListeners = append(c.onErrorListeners, cb)
}
func (c *ClientConn) FireOnError(err error) {
for _, cb := range c.onErrorListeners {
cb(err)
}
}
func (c *ClientConn) OnDisconnect(cb DisconnectFunc) {
c.onDisconnectListeners = append(c.onDisconnectListeners, cb)
}
func (c *ClientConn) Disconnect() error {
if c == nil || !atomic.CompareAndSwapUint32(&c.disconnected, 0, 1) {
return ErrAlreadyDisconnected
}
err := c.underline.WriteMessage(websocket.CloseMessage, websocket.FormatCloseMessage(websocket.CloseNormalClosure, ""))
if err != nil {
err = c.underline.Close()
}
if err == nil {
for i := range c.onDisconnectListeners {
c.onDisconnectListeners[i]()
}
}
return err
}
func (c *ClientConn) EmitMessage(nativeMessage []byte) error {
return c.writeDefault(nativeMessage)
}
func (c *ClientConn) Emit(event string, data interface{}) error {
b, err := c.serializer.serialize(event, data)
if err != nil {
return err
}
return c.EmitMessage(b)
}
// Write writes a raw websocket message with a specific type to the client
// used by ping messages and any CloseMessage types.
func (c *ClientConn) Write(websocketMessageType int, data []byte) error {
// for any-case the app tries to write from different goroutines,
// we must protect them because they're reporting that as bug...
c.writerMu.Lock()
// .WriteMessage same as NextWriter and close (flush)
err := c.underline.WriteMessage(websocketMessageType, data)
c.writerMu.Unlock()
if err != nil {
// if failed then the connection is off, fire the disconnect
c.Disconnect()
}
return err
}
// writeDefault is the same as write but the message type is the configured by c.messageType
// if BinaryMessages is enabled then it's raw []byte as you expected to work with protobufs
func (c *ClientConn) writeDefault(data []byte) error {
return c.Write(c.messageType, data)
}