iris/view/view.go
Gerasimos (Makis) Maropoulos 2a4ce876b6
add the stale release
2020-08-12 23:41:20 +03:00

104 lines
2.6 KiB
Go

package view
import (
"fmt"
"io"
"path/filepath"
"strings"
"github.com/kataras/iris/context"
)
type (
// Engine is the interface for a compatible Iris view engine.
// It's an alias of context.ViewEngine.
Engine = context.ViewEngine
// EngineFuncer is the interface for a compatible Iris view engine
// which accepts builtin framework functions such as url, urlpath and tr.
// It's an alias of context.ViewEngineFuncer.
EngineFuncer = context.ViewEngineFuncer
)
// View is responsible to
// load the correct templates
// for each of the registered view engines.
type View struct {
engines []Engine
}
// Register registers a view engine.
func (v *View) Register(e Engine) {
v.engines = append(v.engines, e)
}
// Find receives a filename, gets its extension and returns the view engine responsible for that file extension
func (v *View) Find(filename string) Engine {
// Read-Only no locks needed, at serve/runtime-time the library is not supposed to add new view engines
for i, n := 0, len(v.engines); i < n; i++ {
e := v.engines[i]
if strings.HasSuffix(filename, e.Ext()) {
return e
}
}
return nil
}
// Len returns the length of view engines registered so far.
func (v *View) Len() int {
return len(v.engines)
}
// ExecuteWriter calls the correct view Engine's ExecuteWriter func
func (v *View) ExecuteWriter(w io.Writer, filename string, layout string, bindingData interface{}) error {
if len(filename) > 2 {
if filename[0] == '/' { // omit first slash
filename = filename[1:]
}
}
e := v.Find(filename)
if e == nil {
return fmt.Errorf("no view engine found for '%s'", filepath.Ext(filename))
}
return e.ExecuteWriter(w, filename, layout, bindingData)
}
// AddFunc adds a function to all registered engines.
// Each template engine that supports functions has its own AddFunc too.
func (v *View) AddFunc(funcName string, funcBody interface{}) {
for i, n := 0, len(v.engines); i < n; i++ {
e := v.engines[i]
if engineFuncer, ok := e.(EngineFuncer); ok {
engineFuncer.AddFunc(funcName, funcBody)
}
}
}
// Load compiles all the registered engines.
func (v *View) Load() error {
for i, n := 0, len(v.engines); i < n; i++ {
e := v.engines[i]
if err := e.Load(); err != nil {
return err
}
}
return nil
}
// NoLayout disables the configuration's layout for a specific execution.
const NoLayout = "iris.nolayout"
// returns empty if it's no layout or empty layout and empty configuration's layout.
func getLayout(layout string, globalLayout string) string {
if layout == NoLayout {
return ""
}
if layout == "" && globalLayout != "" {
return globalLayout
}
return layout
}