mirror of
https://github.com/kataras/iris.git
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3093d65363
Former-commit-id: cda69f08955cb0d594e98bf26197ee573cbba4b2
296 lines
8.5 KiB
Go
296 lines
8.5 KiB
Go
package view
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import (
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"fmt"
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"io"
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"io/ioutil"
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"os"
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"path/filepath"
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"strings"
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"sync"
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"github.com/aymerick/raymond"
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)
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// HandlebarsEngine contains the handlebars view engine structure.
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type HandlebarsEngine struct {
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// files configuration
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directory string
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extension string
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assetFn func(name string) ([]byte, error) // for embedded, in combination with directory & extension
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namesFn func() []string // for embedded, in combination with directory & extension
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reload bool // if true, each time the ExecuteWriter is called the templates will be reloaded.
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// parser configuration
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layout string
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rmu sync.RWMutex // locks for helpers and `ExecuteWiter` when `reload` is true.
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helpers map[string]interface{}
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templateCache map[string]*raymond.Template
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}
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var _ Engine = (*HandlebarsEngine)(nil)
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// Handlebars creates and returns a new handlebars view engine.
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func Handlebars(directory, extension string) *HandlebarsEngine {
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s := &HandlebarsEngine{
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directory: directory,
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extension: extension,
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templateCache: make(map[string]*raymond.Template),
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helpers: make(map[string]interface{}),
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}
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// register the render helper here
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raymond.RegisterHelper("render", func(partial string, binding interface{}) raymond.SafeString {
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contents, err := s.executeTemplateBuf(partial, binding)
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if err != nil {
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return raymond.SafeString("template with name: " + partial + " couldn't not be found.")
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}
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return raymond.SafeString(contents)
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})
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return s
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}
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// Ext returns the file extension which this view engine is responsible to render.
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func (s *HandlebarsEngine) Ext() string {
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return s.extension
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}
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// Binary optionally, use it when template files are distributed
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// inside the app executable (.go generated files).
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//
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// The assetFn and namesFn can come from the go-bindata library.
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func (s *HandlebarsEngine) Binary(assetFn func(name string) ([]byte, error), namesFn func() []string) *HandlebarsEngine {
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s.assetFn, s.namesFn = assetFn, namesFn
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return s
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}
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// Reload if set to true the templates are reloading on each render,
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// use it when you're in development and you're boring of restarting
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// the whole app when you edit a template file.
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//
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// Note that if `true` is passed then only one `View -> ExecuteWriter` will be render each time,
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// no concurrent access across clients, use it only on development status.
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// It's good to be used side by side with the https://github.com/kataras/rizla reloader for go source files.
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func (s *HandlebarsEngine) Reload(developmentMode bool) *HandlebarsEngine {
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s.reload = developmentMode
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return s
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}
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// Layout sets the layout template file which should use
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// the {{ yield }} func to yield the main template file
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// and optionally {{partial/partial_r/render}} to render
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// other template files like headers and footers.
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func (s *HandlebarsEngine) Layout(layoutFile string) *HandlebarsEngine {
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s.layout = layoutFile
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return s
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}
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// AddFunc adds the function to the template's function map.
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// It is legal to overwrite elements of the default actions:
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// - url func(routeName string, args ...string) string
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// - urlpath func(routeName string, args ...string) string
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// - render func(fullPartialName string) (raymond.HTML, error).
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func (s *HandlebarsEngine) AddFunc(funcName string, funcBody interface{}) {
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s.rmu.Lock()
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s.helpers[funcName] = funcBody
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s.rmu.Unlock()
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}
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// Load parses the templates to the engine.
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// It is responsible to add the necessary global functions.
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//
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// Returns an error if something bad happens, user is responsible to catch it.
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func (s *HandlebarsEngine) Load() error {
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if s.assetFn != nil && s.namesFn != nil {
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// embedded
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return s.loadAssets()
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}
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// load from directory, make the dir absolute here too.
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dir, err := filepath.Abs(s.directory)
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if err != nil {
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return err
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}
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if _, err := os.Stat(dir); os.IsNotExist(err) {
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return err
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}
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// change the directory field configuration, load happens after directory has been set, so we will not have any problems here.
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s.directory = dir
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return s.loadDirectory()
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}
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// loadDirectory builds the handlebars templates from directory.
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func (s *HandlebarsEngine) loadDirectory() error {
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// register the global helpers on the first load
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if len(s.templateCache) == 0 && s.helpers != nil {
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raymond.RegisterHelpers(s.helpers)
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}
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dir, extension := s.directory, s.extension
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// the render works like {{ render "myfile.html" theContext.PartialContext}}
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// instead of the html/template engine which works like {{ render "myfile.html"}} and accepts the parent binding, with handlebars we can't do that because of lack of runtime helpers (dublicate error)
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var templateErr error
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err := filepath.Walk(dir, func(path string, info os.FileInfo, _ error) error {
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if info == nil || info.IsDir() {
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return nil
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}
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rel, err := filepath.Rel(dir, path)
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if err != nil {
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return err
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}
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ext := filepath.Ext(rel)
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if ext == extension {
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buf, err := ioutil.ReadFile(path)
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contents := string(buf)
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if err != nil {
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templateErr = err
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return err
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}
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name := filepath.ToSlash(rel)
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tmpl, err := raymond.Parse(contents)
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if err != nil {
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templateErr = err
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return err
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}
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s.templateCache[name] = tmpl
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}
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return nil
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})
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if err != nil {
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return err
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}
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return templateErr
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}
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// loadAssets loads the templates by binary, embedded.
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func (s *HandlebarsEngine) loadAssets() error {
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// register the global helpers
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if len(s.templateCache) == 0 && s.helpers != nil {
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raymond.RegisterHelpers(s.helpers)
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}
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virtualDirectory, virtualExtension := s.directory, s.extension
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assetFn, namesFn := s.assetFn, s.namesFn
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if len(virtualDirectory) > 0 {
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if virtualDirectory[0] == '.' { // first check for .wrong
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virtualDirectory = virtualDirectory[1:]
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}
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if virtualDirectory[0] == '/' || virtualDirectory[0] == os.PathSeparator { // second check for /something, (or ./something if we had dot on 0 it will be removed
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virtualDirectory = virtualDirectory[1:]
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}
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}
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names := namesFn()
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for _, path := range names {
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if !strings.HasPrefix(path, virtualDirectory) {
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continue
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}
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ext := filepath.Ext(path)
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if ext == virtualExtension {
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rel, err := filepath.Rel(virtualDirectory, path)
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if err != nil {
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return err
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}
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buf, err := assetFn(path)
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if err != nil {
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return err
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}
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contents := string(buf)
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name := filepath.ToSlash(rel)
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tmpl, err := raymond.Parse(contents)
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if err != nil {
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return err
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}
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s.templateCache[name] = tmpl
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}
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}
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return nil
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}
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func (s *HandlebarsEngine) fromCache(relativeName string) *raymond.Template {
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tmpl, ok := s.templateCache[relativeName]
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if !ok {
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return nil
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}
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return tmpl
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}
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func (s *HandlebarsEngine) executeTemplateBuf(name string, binding interface{}) (string, error) {
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if tmpl := s.fromCache(name); tmpl != nil {
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return tmpl.Exec(binding)
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}
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return "", nil
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}
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// ExecuteWriter executes a template and writes its result to the w writer.
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func (s *HandlebarsEngine) ExecuteWriter(w io.Writer, filename string, layout string, bindingData interface{}) error {
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// re-parse the templates if reload is enabled.
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if s.reload {
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// locks to fix #872, it's the simplest solution and the most correct,
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// to execute writers with "wait list", one at a time.
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s.rmu.Lock()
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defer s.rmu.Unlock()
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if err := s.Load(); err != nil {
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return err
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}
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}
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isLayout := false
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layout = getLayout(layout, s.layout)
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renderFilename := filename
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if layout != "" {
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isLayout = true
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renderFilename = layout // the render becomes the layout, and the name is the partial.
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}
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if tmpl := s.fromCache(renderFilename); tmpl != nil {
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binding := bindingData
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if isLayout {
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var context map[string]interface{}
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if m, is := binding.(map[string]interface{}); is { // handlebars accepts maps,
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context = m
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} else {
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return fmt.Errorf("Please provide a map[string]interface{} type as the binding instead of the %#v", binding)
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}
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contents, err := s.executeTemplateBuf(filename, binding)
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if err != nil {
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return err
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}
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if context == nil {
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context = make(map[string]interface{}, 1)
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}
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// I'm implemented the {{ yield }} as with the rest of template engines, so this is not inneed for iris, but the user can do that manually if want
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// there is no performanrce different: raymond.RegisterPartialTemplate(name, tmpl)
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context["yield"] = raymond.SafeString(contents)
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}
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res, err := tmpl.Exec(binding)
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if err != nil {
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return err
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}
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_, err = fmt.Fprint(w, res)
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return err
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}
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return fmt.Errorf("template with name %s[original name = %s] doesn't exists in the dir", renderFilename, filename)
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}
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