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7af5f139e0
Former-commit-id: 7b5d5530279789a3118190feb57776948b305662
403 lines
15 KiB
Go
403 lines
15 KiB
Go
package context
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import (
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"bufio"
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"fmt"
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"io"
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"net"
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"net/http"
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"sync"
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"github.com/kataras/iris/core/errors"
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)
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// ResponseWriter interface is used by the context to serve an HTTP handler to
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// construct an HTTP response.
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//
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// Note: Only this ResponseWriter is an interface in order to be able
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// for developers to change the response writer of the Context via `context.ResetResponseWriter`.
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// The rest of the response writers implementations (ResponseRecorder & GzipResponseWriter) are coupled to the internal
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// ResponseWriter implementation(*responseWriter).
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//
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// A ResponseWriter may not be used after the Handler
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// has returned.
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type ResponseWriter interface {
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http.ResponseWriter
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http.Flusher
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http.Hijacker
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http.CloseNotifier
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http.Pusher
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// Naive returns the simple, underline and original http.ResponseWriter
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// that backends this response writer.
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Naive() http.ResponseWriter
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// BeginResponse receives an http.ResponseWriter
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// and initialize or reset the response writer's field's values.
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BeginResponse(http.ResponseWriter)
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// EndResponse is the last function which is called right before the server sent the final response.
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//
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// Here is the place which we can make the last checks or do a cleanup.
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EndResponse()
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// Writef formats according to a format specifier and writes to the response.
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//
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// Returns the number of bytes written and any write error encountered.
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Writef(format string, a ...interface{}) (n int, err error)
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// WriteString writes a simple string to the response.
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//
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// Returns the number of bytes written and any write error encountered.
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WriteString(s string) (n int, err error)
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// StatusCode returns the status code header value.
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StatusCode() int
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// Written should returns the total length of bytes that were being written to the client.
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// In addition iris provides some variables to help low-level actions:
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// NoWritten, means that nothing were written yet and the response writer is still live.
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// StatusCodeWritten, means that status code were written but no other bytes are written to the client, response writer may closed.
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// > 0 means that the reply was written and it's the total number of bytes were written.
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Written() int
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// SetWritten sets manually a value for written, it can be
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// NoWritten(-1) or StatusCodeWritten(0), > 0 means body length which is useless here.
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SetWritten(int)
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// SetBeforeFlush registers the unique callback which called exactly before the response is flushed to the client.
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SetBeforeFlush(cb func())
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// GetBeforeFlush returns (not execute) the before flush callback, or nil if not set by SetBeforeFlush.
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GetBeforeFlush() func()
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// FlushResponse should be called only once before EndResponse.
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// it tries to send the status code if not sent already
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// and calls the before flush callback, if any.
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//
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// FlushResponse can be called before EndResponse, but it should
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// be the last call of this response writer.
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FlushResponse()
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// clone returns a clone of this response writer
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// it copies the header, status code, headers and the beforeFlush finally returns a new ResponseRecorder.
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Clone() ResponseWriter
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// WiteTo writes a response writer (temp: status code, headers and body) to another response writer
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WriteTo(ResponseWriter)
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// Flusher indicates if `Flush` is supported by the client.
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//
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// The default HTTP/1.x and HTTP/2 ResponseWriter implementations
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// support Flusher, but ResponseWriter wrappers may not. Handlers
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// should always test for this ability at runtime.
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//
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// Note that even for ResponseWriters that support Flush,
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// if the client is connected through an HTTP proxy,
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// the buffered data may not reach the client until the response
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// completes.
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Flusher() (http.Flusher, bool)
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// CloseNotifier indicates if the protocol supports the underline connection closure notification.
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CloseNotifier() (http.CloseNotifier, bool)
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}
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// +------------------------------------------------------------+
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// | Response Writer Implementation |
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// +------------------------------------------------------------+
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var rpool = sync.Pool{New: func() interface{} { return &responseWriter{} }}
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// AcquireResponseWriter returns a new *ResponseWriter from the pool.
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// Releasing is done automatically when request and response is done.
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func AcquireResponseWriter() ResponseWriter {
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return rpool.Get().(*responseWriter)
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}
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func releaseResponseWriter(w ResponseWriter) {
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rpool.Put(w)
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}
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// ResponseWriter is the basic response writer,
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// it writes directly to the underline http.ResponseWriter
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type responseWriter struct {
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http.ResponseWriter
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statusCode int // the saved status code which will be used from the cache service
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// statusCodeSent bool // reply header has been (logically) written | no needed any more as we have a variable to catch total len of written bytes
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written int // the total size of bytes were written
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// yes only one callback, we need simplicity here because on FireStatusCode the beforeFlush events should NOT be cleared
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// but the response is cleared.
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// Sometimes is useful to keep the event,
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// so we keep one func only and let the user decide when he/she wants to override it with an empty func before the FireStatusCode (context's behavior)
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beforeFlush func()
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}
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var _ ResponseWriter = (*responseWriter)(nil)
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const (
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defaultStatusCode = http.StatusOK
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// NoWritten !=-1 => when nothing written before
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NoWritten = -1
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// StatusCodeWritten != 0 => when only status code written
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StatusCodeWritten = 0
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)
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// Naive returns the simple, underline and original http.ResponseWriter
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// that backends this response writer.
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func (w *responseWriter) Naive() http.ResponseWriter {
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return w.ResponseWriter
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}
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// BeginResponse receives an http.ResponseWriter
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// and initialize or reset the response writer's field's values.
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func (w *responseWriter) BeginResponse(underline http.ResponseWriter) {
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w.beforeFlush = nil
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w.written = NoWritten
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w.statusCode = defaultStatusCode
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w.ResponseWriter = underline
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}
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// EndResponse is the last function which is called right before the server sent the final response.
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//
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// Here is the place which we can make the last checks or do a cleanup.
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func (w *responseWriter) EndResponse() {
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releaseResponseWriter(w)
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}
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// SetWritten sets manually a value for written, it can be
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// NoWritten(-1) or StatusCodeWritten(0), > 0 means body length which is useless here.
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func (w *responseWriter) SetWritten(n int) {
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if n >= NoWritten && n <= StatusCodeWritten {
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w.written = n
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}
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}
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// Written should returns the total length of bytes that were being written to the client.
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// In addition iris provides some variables to help low-level actions:
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// NoWritten, means that nothing were written yet and the response writer is still live.
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// StatusCodeWritten, means that status code were written but no other bytes are written to the client, response writer may closed.
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// > 0 means that the reply was written and it's the total number of bytes were written.
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func (w *responseWriter) Written() int {
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return w.written
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}
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// WriteHeader sends an HTTP response header with status code.
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// If WriteHeader is not called explicitly, the first call to Write
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// will trigger an implicit WriteHeader(http.StatusOK).
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// Thus explicit calls to WriteHeader are mainly used to
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// send error codes.
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func (w *responseWriter) WriteHeader(statusCode int) {
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w.statusCode = statusCode
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}
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func (w *responseWriter) tryWriteHeader() {
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if w.written == NoWritten { // before write, once.
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w.written = StatusCodeWritten
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w.ResponseWriter.WriteHeader(w.statusCode)
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}
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}
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// Write writes to the client
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// If WriteHeader has not yet been called, Write calls
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// WriteHeader(http.StatusOK) before writing the data. If the Header
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// does not contain a Content-Type line, Write adds a Content-Type set
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// to the result of passing the initial 512 bytes of written data to
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// DetectContentType.
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//
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// Depending on the HTTP protocol version and the client, calling
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// Write or WriteHeader may prevent future reads on the
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// Request.Body. For HTTP/1.x requests, handlers should read any
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// needed request body data before writing the response. Once the
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// headers have been flushed (due to either an explicit Flusher.Flush
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// call or writing enough data to trigger a flush), the request body
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// may be unavailable. For HTTP/2 requests, the Go HTTP server permits
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// handlers to continue to read the request body while concurrently
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// writing the response. However, such behavior may not be supported
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// by all HTTP/2 clients. Handlers should read before writing if
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// possible to maximize compatibility.
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func (w *responseWriter) Write(contents []byte) (int, error) {
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w.tryWriteHeader()
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n, err := w.ResponseWriter.Write(contents)
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w.written += n
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return n, err
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}
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// Writef formats according to a format specifier and writes to the response.
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//
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// Returns the number of bytes written and any write error encountered.
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func (w *responseWriter) Writef(format string, a ...interface{}) (n int, err error) {
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return fmt.Fprintf(w, format, a...)
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}
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// WriteString writes a simple string to the response.
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//
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// Returns the number of bytes written and any write error encountered.
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func (w *responseWriter) WriteString(s string) (int, error) {
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w.tryWriteHeader()
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n, err := io.WriteString(w.ResponseWriter, s)
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w.written += n
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return n, err
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}
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// StatusCode returns the status code header value
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func (w *responseWriter) StatusCode() int {
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return w.statusCode
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}
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func (w *responseWriter) GetBeforeFlush() func() {
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return w.beforeFlush
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}
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// SetBeforeFlush registers the unique callback which called exactly before the response is flushed to the client
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func (w *responseWriter) SetBeforeFlush(cb func()) {
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w.beforeFlush = cb
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}
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func (w *responseWriter) FlushResponse() {
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if w.beforeFlush != nil {
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w.beforeFlush()
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}
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w.tryWriteHeader()
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}
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// Clone returns a clone of this response writer
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// it copies the header, status code, headers and the beforeFlush finally returns a new ResponseRecorder.
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func (w *responseWriter) Clone() ResponseWriter {
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wc := &responseWriter{}
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wc.ResponseWriter = w.ResponseWriter
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wc.statusCode = w.statusCode
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wc.beforeFlush = w.beforeFlush
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wc.written = w.written
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return wc
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}
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// WriteTo writes a response writer (temp: status code, headers and body) to another response writer.
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func (w *responseWriter) WriteTo(to ResponseWriter) {
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// set the status code, failure status code are first class
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if w.statusCode >= 400 {
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to.WriteHeader(w.statusCode)
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}
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// append the headers
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if w.Header() != nil {
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for k, values := range w.Header() {
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for _, v := range values {
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if to.Header().Get(v) == "" {
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to.Header().Add(k, v)
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}
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}
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}
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}
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// the body is not copied, this writer doesn't support recording
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}
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// Hijack lets the caller take over the connection.
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// After a call to Hijack(), the HTTP server library
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// will not do anything else with the connection.
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//
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// It becomes the caller's responsibility to manage
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// and close the connection.
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//
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// The returned net.Conn may have read or write deadlines
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// already set, depending on the configuration of the
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// Server. It is the caller's responsibility to set
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// or clear those deadlines as needed.
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func (w *responseWriter) Hijack() (net.Conn, *bufio.ReadWriter, error) {
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if h, isHijacker := w.ResponseWriter.(http.Hijacker); isHijacker {
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w.written = StatusCodeWritten
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return h.Hijack()
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}
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return nil, nil, errors.New("hijack is not supported by this ResponseWriter")
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}
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// Flusher indicates if `Flush` is supported by the client.
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//
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// The default HTTP/1.x and HTTP/2 ResponseWriter implementations
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// support Flusher, but ResponseWriter wrappers may not. Handlers
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// should always test for this ability at runtime.
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//
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// Note that even for ResponseWriters that support Flush,
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// if the client is connected through an HTTP proxy,
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// the buffered data may not reach the client until the response
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// completes.
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func (w *responseWriter) Flusher() (http.Flusher, bool) {
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flusher, canFlush := w.ResponseWriter.(http.Flusher)
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return flusher, canFlush
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}
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// Flush sends any buffered data to the client.
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func (w *responseWriter) Flush() {
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if flusher, ok := w.Flusher(); ok {
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flusher.Flush()
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}
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}
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// ErrPushNotSupported is returned by the Push method to
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// indicate that HTTP/2 Push support is not available.
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var ErrPushNotSupported = errors.New("push feature is not supported by this ResponseWriter")
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// Push initiates an HTTP/2 server push. This constructs a synthetic
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// request using the given target and options, serializes that request
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// into a PUSH_PROMISE frame, then dispatches that request using the
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// server's request handler. If opts is nil, default options are used.
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//
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// The target must either be an absolute path (like "/path") or an absolute
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// URL that contains a valid host and the same scheme as the parent request.
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// If the target is a path, it will inherit the scheme and host of the
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// parent request.
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//
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// The HTTP/2 spec disallows recursive pushes and cross-authority pushes.
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// Push may or may not detect these invalid pushes; however, invalid
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// pushes will be detected and canceled by conforming clients.
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//
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// Handlers that wish to push URL X should call Push before sending any
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// data that may trigger a request for URL X. This avoids a race where the
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// client issues requests for X before receiving the PUSH_PROMISE for X.
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//
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// Push returns ErrPushNotSupported if the client has disabled push or if push
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// is not supported on the underlying connection.
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func (w *responseWriter) Push(target string, opts *http.PushOptions) error {
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if pusher, isPusher := w.ResponseWriter.(http.Pusher); isPusher {
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err := pusher.Push(target, opts)
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if err != nil && err.Error() == http.ErrNotSupported.ErrorString {
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return ErrPushNotSupported
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}
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return err
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}
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return ErrPushNotSupported
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}
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// CloseNotifier indicates if the protocol supports the underline connection closure notification.
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func (w *responseWriter) CloseNotifier() (http.CloseNotifier, bool) {
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notifier, supportsCloseNotify := w.ResponseWriter.(http.CloseNotifier)
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return notifier, supportsCloseNotify
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}
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// CloseNotify returns a channel that receives at most a
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// single value (true) when the client connection has gone
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// away.
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//
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// CloseNotify may wait to notify until Request.Body has been
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// fully read.
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//
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// After the Handler has returned, there is no guarantee
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// that the channel receives a value.
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//
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// If the protocol is HTTP/1.1 and CloseNotify is called while
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// processing an idempotent request (such a GET) while
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// HTTP/1.1 pipelining is in use, the arrival of a subsequent
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// pipelined request may cause a value to be sent on the
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// returned channel. In practice HTTP/1.1 pipelining is not
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// enabled in browsers and not seen often in the wild. If this
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// is a problem, use HTTP/2 or only use CloseNotify on methods
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// such as POST.
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func (w *responseWriter) CloseNotify() <-chan bool {
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if notifier, ok := w.CloseNotifier(); ok {
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return notifier.CloseNotify()
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}
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ch := make(chan bool, 1)
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return ch
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}
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