mirror of
https://github.com/kataras/iris.git
synced 2025-01-23 10:41:03 +01:00
b96476d100
Former-commit-id: d8f66d8d370c583a288333df2a14c6ee2dc56466
385 lines
10 KiB
Go
385 lines
10 KiB
Go
package sessions
|
|
|
|
import (
|
|
"strconv"
|
|
"sync"
|
|
|
|
"github.com/kataras/iris/core/errors"
|
|
"github.com/kataras/iris/core/memstore"
|
|
)
|
|
|
|
type (
|
|
// Session should expose the Sessions's end-user API.
|
|
// It is the session's storage controller which you can
|
|
// save or retrieve values based on a key.
|
|
//
|
|
// This is what will be returned when sess := sessions.Start().
|
|
Session struct {
|
|
sid string
|
|
isNew bool
|
|
values memstore.Store // here are the real values
|
|
// we could set the flash messages inside values but this will bring us more problems
|
|
// because of session databases and because of
|
|
// users may want to get all sessions and save them or display them
|
|
// but without temp values (flash messages) which are removed after fetching.
|
|
// so introduce a new field here.
|
|
// NOTE: flashes are not managed by third-party, only inside session struct.
|
|
flashes map[string]*flashMessage
|
|
mu sync.RWMutex
|
|
lifetime LifeTime
|
|
provider *provider
|
|
}
|
|
|
|
flashMessage struct {
|
|
// if true then this flash message is removed on the flash gc
|
|
shouldRemove bool
|
|
value interface{}
|
|
}
|
|
)
|
|
|
|
// ID returns the session's ID.
|
|
func (s *Session) ID() string {
|
|
return s.sid
|
|
}
|
|
|
|
// IsNew returns true if is's a new session
|
|
func (s *Session) IsNew() bool {
|
|
return s.isNew
|
|
}
|
|
|
|
// Get returns a value based on its "key".
|
|
func (s *Session) Get(key string) interface{} {
|
|
s.mu.RLock()
|
|
value := s.values.Get(key)
|
|
s.mu.RUnlock()
|
|
|
|
return value
|
|
}
|
|
|
|
// when running on the session manager removes any 'old' flash messages.
|
|
func (s *Session) runFlashGC() {
|
|
s.mu.Lock()
|
|
for key, v := range s.flashes {
|
|
if v.shouldRemove {
|
|
delete(s.flashes, key)
|
|
}
|
|
}
|
|
s.mu.Unlock()
|
|
}
|
|
|
|
// HasFlash returns true if this session has available flash messages.
|
|
func (s *Session) HasFlash() bool {
|
|
return len(s.flashes) > 0
|
|
}
|
|
|
|
// GetFlash returns a stored flash message based on its "key"
|
|
// which will be removed on the next request.
|
|
//
|
|
// To check for flash messages we use the HasFlash() Method
|
|
// and to obtain the flash message we use the GetFlash() Method.
|
|
// There is also a method GetFlashes() to fetch all the messages.
|
|
//
|
|
// Fetching a message deletes it from the session.
|
|
// This means that a message is meant to be displayed only on the first page served to the user.
|
|
func (s *Session) GetFlash(key string) interface{} {
|
|
fv, ok := s.peekFlashMessage(key)
|
|
if !ok {
|
|
return nil
|
|
}
|
|
fv.shouldRemove = true
|
|
return fv.value
|
|
}
|
|
|
|
// PeekFlash returns a stored flash message based on its "key".
|
|
// Unlike GetFlash, this will keep the message valid for the next requests,
|
|
// until GetFlashes or GetFlash("key").
|
|
func (s *Session) PeekFlash(key string) interface{} {
|
|
fv, ok := s.peekFlashMessage(key)
|
|
if !ok {
|
|
return nil
|
|
}
|
|
return fv.value
|
|
}
|
|
|
|
func (s *Session) peekFlashMessage(key string) (*flashMessage, bool) {
|
|
s.mu.Lock()
|
|
if fv, found := s.flashes[key]; found {
|
|
return fv, true
|
|
}
|
|
s.mu.Unlock()
|
|
|
|
return nil, false
|
|
}
|
|
|
|
// GetString same as Get but returns as string, if nil then returns an empty string.
|
|
func (s *Session) GetString(key string) string {
|
|
if value := s.Get(key); value != nil {
|
|
if v, ok := value.(string); ok {
|
|
return v
|
|
}
|
|
}
|
|
|
|
return ""
|
|
}
|
|
|
|
// GetFlashString same as GetFlash but returns as string, if nil then returns an empty string.
|
|
func (s *Session) GetFlashString(key string) string {
|
|
if value := s.GetFlash(key); value != nil {
|
|
if v, ok := value.(string); ok {
|
|
return v
|
|
}
|
|
}
|
|
|
|
return ""
|
|
}
|
|
|
|
var errFindParse = errors.New("Unable to find the %s with key: %s. Found? %#v")
|
|
|
|
// GetInt same as Get but returns as int, if not found then returns -1 and an error.
|
|
func (s *Session) GetInt(key string) (int, error) {
|
|
return s.GetIntDefault(key, -1)
|
|
}
|
|
|
|
// GetIntDefault same as Get but returns as int, if not found then returns the "defaultValue".
|
|
func (s *Session) GetIntDefault(key string, defaultValue int) (int, error) {
|
|
v := s.Get(key)
|
|
|
|
if vint, ok := v.(int); ok {
|
|
return vint, nil
|
|
}
|
|
|
|
if vstring, sok := v.(string); sok {
|
|
return strconv.Atoi(vstring)
|
|
}
|
|
|
|
return defaultValue, errFindParse.Format("int", key, v)
|
|
}
|
|
|
|
// GetInt64 same as Get but returns as int64, if not found then returns -1 and an error.
|
|
func (s *Session) GetInt64(key string) (int64, error) {
|
|
v := s.Get(key)
|
|
|
|
if vint64, ok := v.(int64); ok {
|
|
return vint64, nil
|
|
}
|
|
|
|
if vint, ok := v.(int); ok {
|
|
return int64(vint), nil
|
|
}
|
|
|
|
if vstring, sok := v.(string); sok {
|
|
return strconv.ParseInt(vstring, 10, 64)
|
|
}
|
|
|
|
return -1, errFindParse.Format("int64", key, v)
|
|
|
|
}
|
|
|
|
// GetFloat32 same as Get but returns as float32, if not found then returns -1 and an error.
|
|
func (s *Session) GetFloat32(key string) (float32, error) {
|
|
v := s.Get(key)
|
|
|
|
if vfloat32, ok := v.(float32); ok {
|
|
return vfloat32, nil
|
|
}
|
|
|
|
if vfloat64, ok := v.(float64); ok {
|
|
return float32(vfloat64), nil
|
|
}
|
|
|
|
if vint, ok := v.(int); ok {
|
|
return float32(vint), nil
|
|
}
|
|
|
|
if vstring, sok := v.(string); sok {
|
|
vfloat64, err := strconv.ParseFloat(vstring, 32)
|
|
if err != nil {
|
|
return -1, err
|
|
}
|
|
return float32(vfloat64), nil
|
|
}
|
|
|
|
return -1, errFindParse.Format("float32", key, v)
|
|
}
|
|
|
|
// GetFloat64 same as Get but returns as float64, if not found then returns -1 and an error.
|
|
func (s *Session) GetFloat64(key string) (float64, error) {
|
|
v := s.Get(key)
|
|
|
|
if vfloat32, ok := v.(float32); ok {
|
|
return float64(vfloat32), nil
|
|
}
|
|
|
|
if vfloat64, ok := v.(float64); ok {
|
|
return vfloat64, nil
|
|
}
|
|
|
|
if vint, ok := v.(int); ok {
|
|
return float64(vint), nil
|
|
}
|
|
|
|
if vstring, sok := v.(string); sok {
|
|
return strconv.ParseFloat(vstring, 32)
|
|
}
|
|
|
|
return -1, errFindParse.Format("float64", key, v)
|
|
}
|
|
|
|
// GetBoolean same as Get but returns as boolean, if not found then returns -1 and an error
|
|
func (s *Session) GetBoolean(key string) (bool, error) {
|
|
v := s.Get(key)
|
|
// here we could check for "true", "false" and 0 for false and 1 for true
|
|
// but this may cause unexpected behavior from the developer if they expecting an error
|
|
// so we just check if bool, if yes then return that bool, otherwise return false and an error.
|
|
if vb, ok := v.(bool); ok {
|
|
return vb, nil
|
|
}
|
|
|
|
return false, errFindParse.Format("bool", key, v)
|
|
}
|
|
|
|
// GetAll returns a copy of all session's values.
|
|
func (s *Session) GetAll() map[string]interface{} {
|
|
items := make(map[string]interface{}, len(s.values))
|
|
s.mu.RLock()
|
|
for _, kv := range s.values {
|
|
items[kv.Key] = kv.Value()
|
|
}
|
|
s.mu.RUnlock()
|
|
return items
|
|
}
|
|
|
|
// GetFlashes returns all flash messages as map[string](key) and interface{} value
|
|
// NOTE: this will cause at remove all current flash messages on the next request of the same user.
|
|
func (s *Session) GetFlashes() map[string]interface{} {
|
|
flashes := make(map[string]interface{}, len(s.flashes))
|
|
s.mu.Lock()
|
|
for key, v := range s.flashes {
|
|
flashes[key] = v.value
|
|
v.shouldRemove = true
|
|
}
|
|
s.mu.Unlock()
|
|
return flashes
|
|
}
|
|
|
|
// VisitAll loop each one entry and calls the callback function func(key,value)
|
|
func (s *Session) VisitAll(cb func(k string, v interface{})) {
|
|
s.values.Visit(cb)
|
|
}
|
|
|
|
func (s *Session) set(key string, value interface{}, immutable bool) {
|
|
action := ActionCreate // defaults to create, means the first insert.
|
|
|
|
s.mu.Lock()
|
|
isFirst := s.values.Len() == 0
|
|
entry, isNew := s.values.Save(key, value, immutable)
|
|
s.isNew = false
|
|
|
|
s.mu.Unlock()
|
|
|
|
if !isFirst {
|
|
// we could use s.isNew
|
|
// which is setted at sessions.go#Start when values are empty
|
|
// but here we want the specific key-value pair's state.
|
|
if isNew {
|
|
action = ActionInsert
|
|
} else {
|
|
action = ActionUpdate
|
|
}
|
|
}
|
|
|
|
/// TODO: remove the expireAt pointer, wtf, we could use zero time instead,
|
|
// that was not my commit so I will ask for permission first...
|
|
// rename the expireAt to expiresAt, it seems to make more sense to me
|
|
|
|
p := acquireSyncPayload(s, action)
|
|
p.Value = entry
|
|
|
|
syncDatabases(s.provider.databases, p)
|
|
}
|
|
|
|
// Set fills the session with an entry"value", based on its "key".
|
|
func (s *Session) Set(key string, value interface{}) {
|
|
s.set(key, value, false)
|
|
}
|
|
|
|
// SetImmutable fills the session with an entry "value", based on its "key".
|
|
// Unlike `Set`, the output value cannot be changed by the caller later on (when .Get)
|
|
// An Immutable entry should be only changed with a `SetImmutable`, simple `Set` will not work
|
|
// if the entry was immutable, for your own safety.
|
|
// Use it consistently, it's far slower than `Set`.
|
|
// Read more about muttable and immutable go types: https://stackoverflow.com/a/8021081
|
|
func (s *Session) SetImmutable(key string, value interface{}) {
|
|
s.set(key, value, true)
|
|
}
|
|
|
|
// SetFlash sets a flash message by its key.
|
|
//
|
|
// A flash message is used in order to keep a message in session through one or several requests of the same user.
|
|
// It is removed from session after it has been displayed to the user.
|
|
// Flash messages are usually used in combination with HTTP redirections,
|
|
// because in this case there is no view, so messages can only be displayed in the request that follows redirection.
|
|
//
|
|
// A flash message has a name and a content (AKA key and value).
|
|
// It is an entry of an associative array. The name is a string: often "notice", "success", or "error", but it can be anything.
|
|
// The content is usually a string. You can put HTML tags in your message if you display it raw.
|
|
// You can also set the message value to a number or an array: it will be serialized and kept in session like a string.
|
|
//
|
|
// Flash messages can be set using the SetFlash() Method
|
|
// For example, if you would like to inform the user that his changes were successfully saved,
|
|
// you could add the following line to your Handler:
|
|
//
|
|
// SetFlash("success", "Data saved!");
|
|
//
|
|
// In this example we used the key 'success'.
|
|
// If you want to define more than one flash messages, you will have to use different keys.
|
|
func (s *Session) SetFlash(key string, value interface{}) {
|
|
s.mu.Lock()
|
|
s.flashes[key] = &flashMessage{value: value}
|
|
s.mu.Unlock()
|
|
}
|
|
|
|
// Delete removes an entry by its key,
|
|
// returns true if actually something was removed.
|
|
func (s *Session) Delete(key string) bool {
|
|
s.mu.Lock()
|
|
removed := s.values.Remove(key)
|
|
if removed {
|
|
s.isNew = false
|
|
}
|
|
s.mu.Unlock()
|
|
|
|
p := acquireSyncPayload(s, ActionDelete)
|
|
p.Value = memstore.Entry{Key: key}
|
|
syncDatabases(s.provider.databases, p)
|
|
|
|
return removed
|
|
}
|
|
|
|
// DeleteFlash removes a flash message by its key.
|
|
func (s *Session) DeleteFlash(key string) {
|
|
s.mu.Lock()
|
|
delete(s.flashes, key)
|
|
s.mu.Unlock()
|
|
}
|
|
|
|
// Clear removes all entries.
|
|
func (s *Session) Clear() {
|
|
s.mu.Lock()
|
|
s.values.Reset()
|
|
s.isNew = false
|
|
s.mu.Unlock()
|
|
|
|
p := acquireSyncPayload(s, ActionClear)
|
|
syncDatabases(s.provider.databases, p)
|
|
}
|
|
|
|
// ClearFlashes removes all flash messages.
|
|
func (s *Session) ClearFlashes() {
|
|
s.mu.Lock()
|
|
for key := range s.flashes {
|
|
delete(s.flashes, key)
|
|
}
|
|
s.mu.Unlock()
|
|
}
|