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9f85b74fc9
Former-commit-id: da4f38eb9034daa49446df3ee529423b98f9b331
110 lines
3.8 KiB
Go
110 lines
3.8 KiB
Go
package client
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import (
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"net/http"
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"sync"
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)
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var rpool = sync.Pool{}
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// AcquireResponseRecorder returns a ResponseRecorder
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func AcquireResponseRecorder(underline http.ResponseWriter) *ResponseRecorder {
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v := rpool.Get()
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var res *ResponseRecorder
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if v != nil {
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res = v.(*ResponseRecorder)
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} else {
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res = &ResponseRecorder{}
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}
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res.underline = underline
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return res
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}
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// ReleaseResponseRecorder releases a ResponseRecorder which has been previously received by AcquireResponseRecorder
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func ReleaseResponseRecorder(res *ResponseRecorder) {
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res.underline = nil
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res.statusCode = 0
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res.chunks = res.chunks[0:0]
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rpool.Put(res)
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}
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// ResponseRecorder is used by httpcache to be able to get the Body and the StatusCode of a request handler
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type ResponseRecorder struct {
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underline http.ResponseWriter
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chunks [][]byte // 2d because .Write can be called more than one time in the same handler and we want to cache all of them
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statusCode int // the saved status code which will be used from the cache service
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}
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// Body joins the chunks to one []byte slice, this is the full body
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func (res *ResponseRecorder) Body() []byte {
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var body []byte
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for i := range res.chunks {
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body = append(body, res.chunks[i]...)
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}
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return body
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}
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// ContentType returns the header's value of "Content-Type"
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func (res *ResponseRecorder) ContentType() string {
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return res.Header().Get("Content-Type")
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}
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// StatusCode returns the status code, if not given then returns 200
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// but doesn't changes the existing behavior
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func (res *ResponseRecorder) StatusCode() int {
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if res.statusCode == 0 {
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return 200
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}
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return res.statusCode
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}
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// Header returns the header map that will be sent by
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// WriteHeader. Changing the header after a call to
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// WriteHeader (or Write) has no effect unless the modified
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// headers were declared as trailers by setting the
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// "Trailer" header before the call to WriteHeader (see example).
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// To suppress implicit response headers, set their value to nil.
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func (res *ResponseRecorder) Header() http.Header {
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return res.underline.Header()
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}
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// Write writes the data to the connection as part of an HTTP reply.
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//
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// If WriteHeader has not yet been called, Write calls
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// WriteHeader(http.StatusOK) before writing the data. If the Header
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// does not contain a Content-Type line, Write adds a Content-Type set
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// to the result of passing the initial 512 bytes of written data to
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// DetectContentType.
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//
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// Depending on the HTTP protocol version and the client, calling
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// Write or WriteHeader may prevent future reads on the
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// Request.Body. For HTTP/1.x requests, handlers should read any
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// needed request body data before writing the response. Once the
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// headers have been flushed (due to either an explicit Flusher.Flush
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// call or writing enough data to trigger a flush), the request body
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// may be unavailable. For HTTP/2 requests, the Go HTTP server permits
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// handlers to continue to read the request body while concurrently
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// writing the response. However, such behavior may not be supported
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// by all HTTP/2 clients. Handlers should read before writing if
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// possible to maximize compatibility.
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func (res *ResponseRecorder) Write(contents []byte) (int, error) {
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if res.statusCode == 0 { // if not setted set it here
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res.WriteHeader(http.StatusOK)
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}
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res.chunks = append(res.chunks, contents)
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return res.underline.Write(contents)
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}
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// WriteHeader sends an HTTP response header with status code.
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// If WriteHeader is not called explicitly, the first call to Write
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// will trigger an implicit WriteHeader(http.StatusOK).
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// Thus explicit calls to WriteHeader are mainly used to
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// send error codes.
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func (res *ResponseRecorder) WriteHeader(statusCode int) {
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if res.statusCode == 0 { // set it only if not setted already, we don't want logs about multiple sends
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res.statusCode = statusCode
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res.underline.WriteHeader(statusCode)
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}
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}
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