mirror of
https://github.com/kataras/iris.git
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c13fd84354
Former-commit-id: 617f64d061e88f050a443ea1751fa244164656c5
488 lines
15 KiB
Go
488 lines
15 KiB
Go
package view
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import (
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"bytes"
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"fmt"
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"html/template"
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"io"
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"io/ioutil"
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"os"
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"path/filepath"
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"strings"
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"sync"
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)
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// HTMLEngine contains the html view engine structure.
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type HTMLEngine struct {
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// files configuration
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directory string
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extension string
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assetFn func(name string) ([]byte, error) // for embedded, in combination with directory & extension
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namesFn func() []string // for embedded, in combination with directory & extension
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reload bool // if true, each time the ExecuteWriter is called the templates will be reloaded, each ExecuteWriter waits to be finished before writing to a new one.
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// parser configuration
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options []string // text options
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left string
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right string
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layout string
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rmu sync.RWMutex // locks for layoutFuncs and funcs
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layoutFuncs map[string]interface{}
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funcs map[string]interface{}
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//
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middleware func(name string, contents []byte) (string, error)
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Templates *template.Template
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//
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}
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var _ Engine = (*HTMLEngine)(nil)
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var emptyFuncs = template.FuncMap{
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"yield": func() (string, error) {
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return "", fmt.Errorf("yield was called, yet no layout defined")
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},
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"part": func() (string, error) {
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return "", fmt.Errorf("block was called, yet no layout defined")
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},
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"partial": func() (string, error) {
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return "", fmt.Errorf("block was called, yet no layout defined")
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},
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"partial_r": func() (string, error) {
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return "", fmt.Errorf("block was called, yet no layout defined")
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},
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"current": func() (string, error) {
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return "", nil
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}, "render": func() (string, error) {
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return "", nil
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},
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}
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// HTML creates and returns a new html view engine.
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// The html engine used like the "html/template" standard go package
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// but with a lot of extra features.
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func HTML(directory, extension string) *HTMLEngine {
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s := &HTMLEngine{
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directory: directory,
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extension: extension,
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assetFn: nil,
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namesFn: nil,
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reload: false,
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left: "{{",
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right: "}}",
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layout: "",
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layoutFuncs: make(map[string]interface{}),
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funcs: make(map[string]interface{}),
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}
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return s
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}
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// Ext returns the file extension which this view engine is responsible to render.
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func (s *HTMLEngine) Ext() string {
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return s.extension
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}
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// Binary optionally, use it when template files are distributed
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// inside the app executable (.go generated files).
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//
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// The assetFn and namesFn can come from the go-bindata library.
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func (s *HTMLEngine) Binary(assetFn func(name string) ([]byte, error), namesFn func() []string) *HTMLEngine {
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s.assetFn, s.namesFn = assetFn, namesFn
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return s
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}
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// Reload if set to true the templates are reloading on each render,
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// use it when you're in development and you're boring of restarting
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// the whole app when you edit a template file.
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//
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// Note that if `true` is passed then only one `View -> ExecuteWriter` will be render each time,
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// no concurrent access across clients, use it only on development status.
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// It's good to be used side by side with the https://github.com/kataras/rizla reloader for go source files.
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func (s *HTMLEngine) Reload(developmentMode bool) *HTMLEngine {
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s.reload = developmentMode
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return s
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}
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// Option sets options for the template. Options are described by
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// strings, either a simple string or "key=value". There can be at
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// most one equals sign in an option string. If the option string
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// is unrecognized or otherwise invalid, Option panics.
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//
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// Known options:
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//
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// missingkey: Control the behavior during execution if a map is
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// indexed with a key that is not present in the map.
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// "missingkey=default" or "missingkey=invalid"
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// The default behavior: Do nothing and continue execution.
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// If printed, the result of the index operation is the string
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// "<no value>".
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// "missingkey=zero"
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// The operation returns the zero value for the map type's element.
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// "missingkey=error"
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// Execution stops immediately with an error.
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//
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func (s *HTMLEngine) Option(opt ...string) *HTMLEngine {
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s.rmu.Lock()
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s.options = append(s.options, opt...)
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s.rmu.Unlock()
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return s
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}
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// Delims sets the action delimiters to the specified strings, to be used in
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// templates. An empty delimiter stands for the
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// corresponding default: {{ or }}.
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func (s *HTMLEngine) Delims(left, right string) *HTMLEngine {
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s.left, s.right = left, right
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return s
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}
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// Layout sets the layout template file which inside should use
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// the {{ yield }} func to yield the main template file
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// and optionally {{partial/partial_r/render}} to render other template files like headers and footers
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//
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// The 'tmplLayoutFile' is a relative path of the templates base directory,
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// for the template file with its extension.
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//
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// Example: HTML("./templates", ".html").Layout("layouts/mainLayout.html")
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// // mainLayout.html is inside: "./templates/layouts/".
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//
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// Note: Layout can be changed for a specific call
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// action with the option: "layout" on the iris' context.Render function.
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func (s *HTMLEngine) Layout(layoutFile string) *HTMLEngine {
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s.layout = layoutFile
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return s
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}
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// AddLayoutFunc adds the function to the template's layout-only function map.
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// It is legal to overwrite elements of the default layout actions:
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// - yield func() (template.HTML, error)
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// - current func() (string, error)
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// - partial func(partialName string) (template.HTML, error)
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// - partial_r func(partialName string) (template.HTML, error)
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// - render func(fullPartialName string) (template.HTML, error).
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func (s *HTMLEngine) AddLayoutFunc(funcName string, funcBody interface{}) *HTMLEngine {
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s.rmu.Lock()
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s.layoutFuncs[funcName] = funcBody
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s.rmu.Unlock()
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return s
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}
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// AddFunc adds the function to the template's function map.
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// It is legal to overwrite elements of the default actions:
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// - url func(routeName string, args ...string) string
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// - urlpath func(routeName string, args ...string) string
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// - render func(fullPartialName string) (template.HTML, error).
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func (s *HTMLEngine) AddFunc(funcName string, funcBody interface{}) {
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s.rmu.Lock()
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s.funcs[funcName] = funcBody
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s.rmu.Unlock()
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}
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// Load parses the templates to the engine.
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// It's also responsible to add the necessary global functions.
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//
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// Returns an error if something bad happens, user is responsible to catch it.
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func (s *HTMLEngine) Load() error {
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// No need to make this with a complicated and "pro" way, just add lockers to the `ExecuteWriter`.
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// if `Reload(true)` and add a note for non conc access on dev mode.
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// atomic.StoreUint32(&s.isLoading, 1)
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// s.rmu.Lock()
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// defer func() {
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// s.rmu.Unlock()
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// atomic.StoreUint32(&s.isLoading, 0)
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// }()
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if s.assetFn != nil && s.namesFn != nil {
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// NOT NECESSARY "fix" of https://github.com/kataras/iris/issues/784,
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// IT'S BAD CODE WRITTEN WE KEEP HERE ONLY FOR A REMINDER
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// for any future questions.
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//
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// if strings.HasPrefix(s.directory, "../") {
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// // this and some more additions are fixes for https://github.com/kataras/iris/issues/784
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// // however, the dev SHOULD
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// // run the go-bindata command from the "$dir" parent directory
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// // and just use the ./$dir in the declaration,
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// // so all these fixes are not really necessary but they are here
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// // for the future
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// dir, err := filepath.Abs(s.directory)
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// // the absolute dir here can be invalid if running from other
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// // folder but we really don't care
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// // when we're working with the bindata because
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// // we only care for its relative directory
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// // see `loadAssets` for more.
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// if err != nil {
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// return err
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// }
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// s.directory = dir
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// }
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// embedded
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return s.loadAssets()
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}
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// load from directory, make the dir absolute here too.
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dir, err := filepath.Abs(s.directory)
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if err != nil {
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return err
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}
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if _, err := os.Stat(dir); os.IsNotExist(err) {
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return err
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}
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// change the directory field configuration, load happens after directory has been set, so we will not have any problems here.
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s.directory = dir
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return s.loadDirectory()
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}
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// loadDirectory builds the templates from directory.
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func (s *HTMLEngine) loadDirectory() error {
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dir, extension := s.directory, s.extension
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var templateErr error
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s.Templates = template.New(dir)
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s.Templates.Delims(s.left, s.right)
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err := filepath.Walk(dir, func(path string, info os.FileInfo, err error) error {
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if info == nil || info.IsDir() {
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} else {
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rel, err := filepath.Rel(dir, path)
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if err != nil {
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templateErr = err
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return err
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}
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ext := filepath.Ext(path)
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if ext == extension {
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buf, err := ioutil.ReadFile(path)
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if err != nil {
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templateErr = err
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return err
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}
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contents := string(buf)
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name := filepath.ToSlash(rel)
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tmpl := s.Templates.New(name)
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tmpl.Option(s.options...)
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if s.middleware != nil {
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contents, err = s.middleware(name, buf)
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}
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if err != nil {
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templateErr = err
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return err
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}
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// s.mu.Lock()
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// Add our funcmaps.
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_, err = tmpl.Funcs(emptyFuncs).Funcs(s.funcs).Parse(contents)
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// s.mu.Unlock()
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if err != nil {
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templateErr = err
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return err
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}
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}
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}
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return nil
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})
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if err != nil {
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return err
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}
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return templateErr
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}
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// loadAssets loads the templates by binary (go-bindata for embedded).
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func (s *HTMLEngine) loadAssets() error {
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virtualDirectory, virtualExtension := s.directory, s.extension
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assetFn, namesFn := s.assetFn, s.namesFn
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var templateErr error
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s.Templates = template.New(virtualDirectory)
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s.Templates.Delims(s.left, s.right)
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names := namesFn()
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if len(virtualDirectory) > 0 {
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if virtualDirectory[0] == '.' { // first check for .wrong
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virtualDirectory = virtualDirectory[1:]
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}
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if virtualDirectory[0] == '/' || virtualDirectory[0] == os.PathSeparator { // second check for /something, (or ./something if we had dot on 0 it will be removed
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virtualDirectory = virtualDirectory[1:]
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}
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}
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for _, path := range names {
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// if filepath.IsAbs(virtualDirectory) {
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// // fixes https://github.com/kataras/iris/issues/784
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// // we take the absolute fullpath of the template file.
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// pathFileAbs, err := filepath.Abs(path)
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// if err != nil {
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// templateErr = err
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// continue
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// }
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//
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// path = pathFileAbs
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// }
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// bindata may contain more files than the templates
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// so keep that check as it's.
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if !strings.HasPrefix(path, virtualDirectory) {
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continue
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}
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ext := filepath.Ext(path)
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// check if extension matches
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if ext == virtualExtension {
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// take the relative path of the path as base of
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// virtualDirectory (the absolute path of the view engine that dev passed).
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rel, err := filepath.Rel(virtualDirectory, path)
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if err != nil {
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templateErr = err
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break
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}
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// // take the current working directory
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// cpath, err := filepath.Abs(".")
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// if err == nil {
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// // set the path as relative to "path" of the current working dir.
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// // fixes https://github.com/kataras/iris/issues/784
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// rpath, err := filepath.Rel(cpath, path)
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// // fix view: Asset not found for path ''
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// if err == nil && rpath != "" {
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// path = rpath
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// }
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// }
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buf, err := assetFn(path)
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if err != nil {
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templateErr = fmt.Errorf("%v for path '%s'", err, path)
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break
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}
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contents := string(buf)
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name := filepath.ToSlash(rel)
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// name should be the filename of the template.
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tmpl := s.Templates.New(name)
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tmpl.Option(s.options...)
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if s.middleware != nil {
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contents, err = s.middleware(name, buf)
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if err != nil {
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templateErr = fmt.Errorf("%v for name '%s'", err, name)
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break
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}
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}
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// Add our funcmaps.
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if _, err = tmpl.Funcs(emptyFuncs).Funcs(s.funcs).Parse(contents); err != nil {
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templateErr = err
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break
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}
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}
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}
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return templateErr
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}
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func (s *HTMLEngine) executeTemplateBuf(name string, binding interface{}) (*bytes.Buffer, error) {
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buf := new(bytes.Buffer)
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err := s.Templates.ExecuteTemplate(buf, name, binding)
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return buf, err
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}
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func (s *HTMLEngine) layoutFuncsFor(name string, binding interface{}) {
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funcs := template.FuncMap{
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"yield": func() (template.HTML, error) {
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buf, err := s.executeTemplateBuf(name, binding)
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// Return safe HTML here since we are rendering our own template.
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return template.HTML(buf.String()), err
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},
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"part": func(partName string) (template.HTML, error) {
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nameTemp := strings.Replace(name, ".html", "", -1)
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fullPartName := fmt.Sprintf("%s-%s", nameTemp, partName)
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buf, err := s.executeTemplateBuf(fullPartName, binding)
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if err != nil {
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return "", nil
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}
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return template.HTML(buf.String()), err
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},
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"current": func() (string, error) {
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return name, nil
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},
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"partial": func(partialName string) (template.HTML, error) {
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fullPartialName := fmt.Sprintf("%s-%s", partialName, name)
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if s.Templates.Lookup(fullPartialName) != nil {
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buf, err := s.executeTemplateBuf(fullPartialName, binding)
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return template.HTML(buf.String()), err
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}
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return "", nil
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},
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// partial related to current page,
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// it would be easier for adding pages' style/script inline
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// for example when using partial_r '.script' in layout.html
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// templates/users/index.html would load templates/users/index.script.html
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"partial_r": func(partialName string) (template.HTML, error) {
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ext := filepath.Ext(name)
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root := name[:len(name)-len(ext)]
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fullPartialName := fmt.Sprintf("%s%s%s", root, partialName, ext)
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if s.Templates.Lookup(fullPartialName) != nil {
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buf, err := s.executeTemplateBuf(fullPartialName, binding)
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return template.HTML(buf.String()), err
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}
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return "", nil
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},
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"render": func(fullPartialName string) (template.HTML, error) {
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buf, err := s.executeTemplateBuf(fullPartialName, binding)
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return template.HTML(buf.String()), err
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},
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}
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for k, v := range s.layoutFuncs {
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funcs[k] = v
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}
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if tpl := s.Templates.Lookup(name); tpl != nil {
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tpl.Funcs(funcs)
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}
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}
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func (s *HTMLEngine) runtimeFuncsFor(name string, binding interface{}) {
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funcs := template.FuncMap{
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"render": func(fullPartialName string) (template.HTML, error) {
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buf, err := s.executeTemplateBuf(fullPartialName, binding)
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return template.HTML(buf.String()), err
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},
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}
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if tpl := s.Templates.Lookup(name); tpl != nil {
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tpl.Funcs(funcs)
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}
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}
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// ExecuteWriter executes a template and writes its result to the w writer.
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func (s *HTMLEngine) ExecuteWriter(w io.Writer, name string, layout string, bindingData interface{}) error {
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// re-parse the templates if reload is enabled.
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if s.reload {
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// locks to fix #872, it's the simplest solution and the most correct,
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// to execute writers with "wait list", one at a time.
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s.rmu.Lock()
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defer s.rmu.Unlock()
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if err := s.Load(); err != nil {
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return err
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}
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}
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layout = getLayout(layout, s.layout)
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if layout != "" {
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s.layoutFuncsFor(name, bindingData)
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name = layout
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} else {
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s.runtimeFuncsFor(name, bindingData)
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}
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return s.Templates.ExecuteTemplate(w, name, bindingData)
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}
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