mirror of
https://github.com/kataras/iris.git
synced 2025-01-23 10:41:03 +01:00
440 lines
12 KiB
Go
440 lines
12 KiB
Go
package view
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import (
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"bytes"
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"fmt"
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"html/template"
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"io"
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"net/http"
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"os"
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"path/filepath"
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"strings"
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"sync"
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)
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// HTMLEngine contains the html view engine structure.
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type HTMLEngine struct {
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name string // the view engine's name, can be HTML, Ace or Pug.
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// the file system to load from.
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fs http.FileSystem
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// files configuration
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rootDir string
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extension string
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// if true, each time the ExecuteWriter is called the templates will be reloaded,
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// each ExecuteWriter waits to be finished before writing to a new one.
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reload bool
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// parser configuration
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options []string // (text) template options
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left string
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right string
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layout string
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rmu sync.RWMutex // locks for layoutFuncs and funcs
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layoutFuncs template.FuncMap
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funcs template.FuncMap
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//
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middleware func(name string, contents []byte) (string, error)
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Templates *template.Template
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customCache []customTmp // required to load them again if reload is true.
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bufPool *sync.Pool
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//
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}
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type customTmp struct {
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name string
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contents []byte
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funcs template.FuncMap
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}
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var (
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_ Engine = (*HTMLEngine)(nil)
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_ EngineFuncer = (*HTMLEngine)(nil)
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)
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var emptyFuncs = template.FuncMap{
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"yield": func(binding interface{}) (string, error) {
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return "", fmt.Errorf("yield was called, yet no layout defined")
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},
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"part": func() (string, error) {
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return "", fmt.Errorf("block was called, yet no layout defined")
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},
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"partial": func() (string, error) {
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return "", fmt.Errorf("block was called, yet no layout defined")
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},
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"partial_r": func() (string, error) {
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return "", fmt.Errorf("block was called, yet no layout defined")
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},
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"current": func() (string, error) {
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return "", nil
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},
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"render": func() (string, error) {
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return "", nil
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},
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}
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// HTML creates and returns a new html view engine.
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// The html engine used like the "html/template" standard go package
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// but with a lot of extra features.
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// The given "extension" MUST begin with a dot.
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//
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// Usage:
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// HTML("./views", ".html") or
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// HTML(iris.Dir("./views"), ".html") or
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// HTML(AssetFile(), ".html") for embedded data.
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func HTML(fs interface{}, extension string) *HTMLEngine {
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s := &HTMLEngine{
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name: "HTML",
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fs: getFS(fs),
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rootDir: "/",
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extension: extension,
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reload: false,
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left: "{{",
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right: "}}",
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layout: "",
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layoutFuncs: make(template.FuncMap),
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funcs: make(template.FuncMap),
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bufPool: &sync.Pool{New: func() interface{} {
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return new(bytes.Buffer)
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}},
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}
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return s
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}
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// RootDir sets the directory to be used as a starting point
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// to load templates from the provided file system.
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func (s *HTMLEngine) RootDir(root string) *HTMLEngine {
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s.rootDir = filepath.ToSlash(root)
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return s
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}
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// Name returns the engine's name.
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func (s *HTMLEngine) Name() string {
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return s.name
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}
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// Ext returns the file extension which this view engine is responsible to render.
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// If the filename extension on ExecuteWriter is empty then this is appended.
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func (s *HTMLEngine) Ext() string {
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return s.extension
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}
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// Reload if set to true the templates are reloading on each render,
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// use it when you're in development and you're boring of restarting
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// the whole app when you edit a template file.
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//
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// Note that if `true` is passed then only one `View -> ExecuteWriter` will be render each time,
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// no concurrent access across clients, use it only on development status.
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// It's good to be used side by side with the https://github.com/kataras/rizla reloader for go source files.
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func (s *HTMLEngine) Reload(developmentMode bool) *HTMLEngine {
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s.reload = developmentMode
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return s
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}
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// Option sets options for the template. Options are described by
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// strings, either a simple string or "key=value". There can be at
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// most one equals sign in an option string. If the option string
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// is unrecognized or otherwise invalid, Option panics.
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//
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// Known options:
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//
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// missingkey: Control the behavior during execution if a map is
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// indexed with a key that is not present in the map.
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// "missingkey=default" or "missingkey=invalid"
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// The default behavior: Do nothing and continue execution.
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// If printed, the result of the index operation is the string
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// "<no value>".
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// "missingkey=zero"
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// The operation returns the zero value for the map type's element.
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// "missingkey=error"
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// Execution stops immediately with an error.
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//
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func (s *HTMLEngine) Option(opt ...string) *HTMLEngine {
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s.rmu.Lock()
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s.options = append(s.options, opt...)
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s.rmu.Unlock()
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return s
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}
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// Delims sets the action delimiters to the specified strings, to be used in
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// templates. An empty delimiter stands for the
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// corresponding default: {{ or }}.
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func (s *HTMLEngine) Delims(left, right string) *HTMLEngine {
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s.left, s.right = left, right
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return s
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}
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// Layout sets the layout template file which inside should use
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// the {{ yield }} func to yield the main template file
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// and optionally {{partial/partial_r/render}} to render other template files like headers and footers
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//
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// The 'tmplLayoutFile' is a relative path of the templates base directory,
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// for the template file with its extension.
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//
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// Example: HTML("./templates", ".html").Layout("layouts/mainLayout.html")
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// // mainLayout.html is inside: "./templates/layouts/".
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//
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// Note: Layout can be changed for a specific call
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// action with the option: "layout" on the iris' context.Render function.
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func (s *HTMLEngine) Layout(layoutFile string) *HTMLEngine {
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s.layout = layoutFile
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return s
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}
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// AddLayoutFunc adds the function to the template's layout-only function map.
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// It is legal to overwrite elements of the default layout actions:
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// - yield func() (template.HTML, error)
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// - current func() (string, error)
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// - partial func(partialName string) (template.HTML, error)
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// - partial_r func(partialName string) (template.HTML, error)
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// - render func(fullPartialName string) (template.HTML, error).
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func (s *HTMLEngine) AddLayoutFunc(funcName string, funcBody interface{}) *HTMLEngine {
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s.rmu.Lock()
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s.layoutFuncs[funcName] = funcBody
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s.rmu.Unlock()
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return s
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}
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// AddFunc adds the function to the template's function map.
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// It is legal to overwrite elements of the default actions:
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// - url func(routeName string, args ...string) string
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// - urlpath func(routeName string, args ...string) string
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// - render func(fullPartialName string) (template.HTML, error).
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// - tr func(lang, key string, args ...interface{}) string
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func (s *HTMLEngine) AddFunc(funcName string, funcBody interface{}) {
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s.rmu.Lock()
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s.funcs[funcName] = funcBody
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s.rmu.Unlock()
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}
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// SetFuncs overrides the template funcs with the given "funcMap".
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func (s *HTMLEngine) SetFuncs(funcMap template.FuncMap) *HTMLEngine {
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s.rmu.Lock()
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s.funcs = funcMap
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s.rmu.Unlock()
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return s
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}
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// Funcs adds the elements of the argument map to the template's function map.
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// It is legal to overwrite elements of the map. The return
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// value is the template, so calls can be chained.
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func (s *HTMLEngine) Funcs(funcMap template.FuncMap) *HTMLEngine {
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s.rmu.Lock()
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for k, v := range funcMap {
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s.funcs[k] = v
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}
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s.rmu.Unlock()
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return s
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}
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// Load parses the templates to the engine.
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// It's also responsible to add the necessary global functions.
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//
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// Returns an error if something bad happens, caller is responsible to handle that.
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func (s *HTMLEngine) Load() error {
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s.rmu.Lock()
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defer s.rmu.Unlock()
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return s.load()
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}
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func (s *HTMLEngine) load() error {
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if err := s.reloadCustomTemplates(); err != nil {
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return err
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}
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return walk(s.fs, s.rootDir, func(path string, info os.FileInfo, err error) error {
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if err != nil {
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return err
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}
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if info == nil || info.IsDir() {
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return nil
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}
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if s.extension != "" {
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if !strings.HasSuffix(path, s.extension) {
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return nil
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}
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}
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buf, err := asset(s.fs, path)
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if err != nil {
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return fmt.Errorf("%s: %w", path, err)
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}
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return s.parseTemplate(path, buf, nil)
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})
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}
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func (s *HTMLEngine) reloadCustomTemplates() error {
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for _, tmpl := range s.customCache {
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if err := s.parseTemplate(tmpl.name, tmpl.contents, tmpl.funcs); err != nil {
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return err
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}
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}
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return nil
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}
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// ParseTemplate adds a custom template to the root template.
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func (s *HTMLEngine) ParseTemplate(name string, contents []byte, funcs template.FuncMap) (err error) {
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s.rmu.Lock()
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defer s.rmu.Unlock()
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s.customCache = append(s.customCache, customTmp{
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name: name,
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contents: contents,
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funcs: funcs,
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})
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return s.parseTemplate(name, contents, funcs)
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}
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func (s *HTMLEngine) parseTemplate(name string, contents []byte, funcs template.FuncMap) (err error) {
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s.initRootTmpl()
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name = strings.TrimPrefix(name, "/")
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tmpl := s.Templates.New(name)
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tmpl.Option(s.options...)
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var text string
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if s.middleware != nil {
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text, err = s.middleware(name, contents)
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if err != nil {
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return
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}
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} else {
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text = string(contents)
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}
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tmpl.Funcs(emptyFuncs).Funcs(s.funcs)
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if len(funcs) > 0 {
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tmpl.Funcs(funcs) // custom for this template.
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}
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_, err = tmpl.Parse(text)
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return
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}
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func (s *HTMLEngine) initRootTmpl() { // protected by the caller.
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if s.Templates == nil {
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// the root template should be the same,
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// no matter how many reloads as the
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// following unexported fields cannot be modified.
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// However, on reload they should be cleared otherwise we get an error.
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s.Templates = template.New(s.rootDir)
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s.Templates.Delims(s.left, s.right)
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}
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}
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func (s *HTMLEngine) executeTemplateBuf(name string, binding interface{}) (string, error) {
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buf := s.bufPool.Get().(*bytes.Buffer)
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buf.Reset()
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err := s.Templates.ExecuteTemplate(buf, name, binding)
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result := buf.String()
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s.bufPool.Put(buf)
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return result, err
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}
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func (s *HTMLEngine) layoutFuncsFor(lt *template.Template, name string, binding interface{}) {
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s.runtimeFuncsFor(lt, name, binding)
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funcs := template.FuncMap{
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"yield": func() (template.HTML, error) {
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result, err := s.executeTemplateBuf(name, binding)
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// Return safe HTML here since we are rendering our own template.
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return template.HTML(result), err
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},
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}
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for k, v := range s.layoutFuncs {
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funcs[k] = v
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}
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lt.Funcs(funcs)
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}
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func (s *HTMLEngine) runtimeFuncsFor(t *template.Template, name string, binding interface{}) {
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funcs := template.FuncMap{
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"part": func(partName string) (template.HTML, error) {
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nameTemp := strings.ReplaceAll(name, s.extension, "")
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fullPartName := fmt.Sprintf("%s-%s", nameTemp, partName)
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result, err := s.executeTemplateBuf(fullPartName, binding)
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if err != nil {
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return "", nil
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}
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return template.HTML(result), err
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},
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"current": func() (string, error) {
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return name, nil
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},
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"partial": func(partialName string) (template.HTML, error) {
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fullPartialName := fmt.Sprintf("%s-%s", partialName, name)
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if s.Templates.Lookup(fullPartialName) != nil {
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result, err := s.executeTemplateBuf(fullPartialName, binding)
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return template.HTML(result), err
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}
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return "", nil
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},
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// partial related to current page,
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// it would be easier for adding pages' style/script inline
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// for example when using partial_r '.script' in layout.html
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// templates/users/index.html would load templates/users/index.script.html
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"partial_r": func(partialName string) (template.HTML, error) {
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ext := filepath.Ext(name)
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root := name[:len(name)-len(ext)]
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fullPartialName := fmt.Sprintf("%s%s%s", root, partialName, ext)
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if s.Templates.Lookup(fullPartialName) != nil {
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result, err := s.executeTemplateBuf(fullPartialName, binding)
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return template.HTML(result), err
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}
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return "", nil
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},
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"render": func(fullPartialName string) (template.HTML, error) {
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result, err := s.executeTemplateBuf(fullPartialName, binding)
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return template.HTML(result), err
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},
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}
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t.Funcs(funcs)
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}
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// ExecuteWriter executes a template and writes its result to the w writer.
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func (s *HTMLEngine) ExecuteWriter(w io.Writer, name string, layout string, bindingData interface{}) error {
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// re-parse the templates if reload is enabled.
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if s.reload {
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s.rmu.Lock()
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defer s.rmu.Unlock()
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s.Templates = nil
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// we lose the templates parsed manually, so store them when it's called
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// in order for load to take care of them too.
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if err := s.load(); err != nil {
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return err
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}
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}
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t := s.Templates.Lookup(name)
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if t == nil {
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return ErrNotExist{name, false, bindingData}
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}
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s.runtimeFuncsFor(t, name, bindingData)
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if layout = getLayout(layout, s.layout); layout != "" {
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lt := s.Templates.Lookup(layout)
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if lt == nil {
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return ErrNotExist{layout, true, bindingData}
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}
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s.layoutFuncsFor(lt, name, bindingData)
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return lt.Execute(w, bindingData)
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}
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return t.Execute(w, bindingData)
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}
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