mirror of
https://github.com/kataras/iris.git
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2e9cf2def7
Former-commit-id: 45d246e8d14deb7c238e01e6a2b1648a9ddf39c0
144 lines
4.8 KiB
Go
144 lines
4.8 KiB
Go
package websocket
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import (
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"net/http"
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"time"
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"github.com/kataras/iris/context"
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)
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const (
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// DefaultWebsocketWriteTimeout 0, no timeout
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DefaultWebsocketWriteTimeout = 0
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// DefaultWebsocketReadTimeout 0, no timeout
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DefaultWebsocketReadTimeout = 0
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// DefaultWebsocketPongTimeout 60 * time.Second
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DefaultWebsocketPongTimeout = 60 * time.Second
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// DefaultWebsocketPingPeriod (DefaultPongTimeout * 9) / 10
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DefaultWebsocketPingPeriod = (DefaultWebsocketPongTimeout * 9) / 10
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// DefaultWebsocketMaxMessageSize 1024
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DefaultWebsocketMaxMessageSize = 1024
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// DefaultWebsocketReadBufferSize 4096
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DefaultWebsocketReadBufferSize = 4096
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// DefaultWebsocketWriterBufferSize 4096
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DefaultWebsocketWriterBufferSize = 4096
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// DefaultClientSourcePath "/iris-ws.js"
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DefaultClientSourcePath = "/iris-ws.js"
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)
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var (
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// DefaultIDGenerator returns the result of 64
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// random combined characters as the id of a new connection.
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// Used when config.IDGenerator is nil
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DefaultIDGenerator = func(context.Context) string { return randomString(64) }
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)
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// Config the websocket server configuration
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// all of these are optional.
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type Config struct {
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// IDGenerator used to create (and later on, set)
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// an ID for each incoming websocket connections (clients).
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// The request is an argument which you can use to generate the ID (from headers for example).
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// If empty then the ID is generated by DefaultIDGenerator: randomString(64)
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IDGenerator func(ctx context.Context) string
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// Error is the function that will be fired if any client couldn't upgrade the HTTP connection
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// to a websocket connection, a handshake error.
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Error func(w http.ResponseWriter, r *http.Request, status int, reason error)
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// CheckOrigin a function that is called right before the handshake,
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// if returns false then that client is not allowed to connect with the websocket server.
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CheckOrigin func(r *http.Request) bool
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// HandshakeTimeout specifies the duration for the handshake to complete.
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HandshakeTimeout time.Duration
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// WriteTimeout time allowed to write a message to the connection.
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// 0 means no timeout.
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// Default value is 0
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WriteTimeout time.Duration
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// ReadTimeout time allowed to read a message from the connection.
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// 0 means no timeout.
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// Default value is 0
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ReadTimeout time.Duration
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// PongTimeout allowed to read the next pong message from the connection.
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// Default value is 60 * time.Second
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PongTimeout time.Duration
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// PingPeriod send ping messages to the connection within this period. Must be less than PongTimeout.
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// Default value is 60 *time.Second
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PingPeriod time.Duration
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// MaxMessageSize max message size allowed from connection.
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// Default value is 1024
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MaxMessageSize int64
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// BinaryMessages set it to true in order to denotes binary data messages instead of utf-8 text
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// compatible if you wanna use the Connection's EmitMessage to send a custom binary data to the client, like a native server-client communication.
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// Default value is false
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BinaryMessages bool
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// ReadBufferSize is the buffer size for the connection reader.
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// Default value is 4096
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ReadBufferSize int
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// WriteBufferSize is the buffer size for the connection writer.
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// Default value is 4096
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WriteBufferSize int
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// EnableCompression specify if the server should attempt to negotiate per
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// message compression (RFC 7692). Setting this value to true does not
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// guarantee that compression will be supported. Currently only "no context
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// takeover" modes are supported.
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//
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// Defaults to false and it should be remain as it is, unless special requirements.
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EnableCompression bool
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// Subprotocols specifies the server's supported protocols in order of
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// preference. If this field is set, then the Upgrade method negotiates a
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// subprotocol by selecting the first match in this list with a protocol
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// requested by the client.
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Subprotocols []string
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}
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// Validate validates the configuration
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func (c Config) Validate() Config {
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// 0 means no timeout.
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if c.WriteTimeout < 0 {
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c.WriteTimeout = DefaultWebsocketWriteTimeout
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}
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if c.ReadTimeout < 0 {
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c.ReadTimeout = DefaultWebsocketReadTimeout
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}
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if c.PongTimeout < 0 {
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c.PongTimeout = DefaultWebsocketPongTimeout
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}
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if c.PingPeriod <= 0 {
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c.PingPeriod = DefaultWebsocketPingPeriod
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}
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if c.MaxMessageSize <= 0 {
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c.MaxMessageSize = DefaultWebsocketMaxMessageSize
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}
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if c.ReadBufferSize <= 0 {
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c.ReadBufferSize = DefaultWebsocketReadBufferSize
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}
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if c.WriteBufferSize <= 0 {
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c.WriteBufferSize = DefaultWebsocketWriterBufferSize
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}
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if c.Error == nil {
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c.Error = func(w http.ResponseWriter, r *http.Request, status int, reason error) {
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//empty
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}
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}
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if c.CheckOrigin == nil {
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c.CheckOrigin = func(r *http.Request) bool {
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// allow all connections by default
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return true
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}
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}
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if c.IDGenerator == nil {
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c.IDGenerator = DefaultIDGenerator
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}
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return c
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}
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